Home » Walkthrough » Royal Romances 6: Fortunes and Foes – Walkthrough
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730901038479-0'); console.log("Mobile ad displayed."); }); } else { adContainer.innerHTML = ''; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730900869260-0'); console.log("Desktop ad displayed."); }); } function refreshAd() { googletag.cmd.push(function() { var slotId = isMobile ? 'div-gpt-ad-1730901038479-0' : 'div-gpt-ad-1730900869260-0'; const slot = googletag.pubads().getSlots().find(slot => slot.getSlotElementId() === slotId); if (slot) { googletag.pubads().refresh([slot]); } }); } setInterval(refreshAd, 30000);Author admin Published by
Royal Romances 6: Fortunes and Foes – The cruel reign of King Illeon is over, and the kingdom is once again at peace. However, the peace did not last long our heroes are waiting for new trials. It all begins when a traveler named Felix, the leader of a traveling circus, appears on your doorstep in despair. His troupe has been attacked by a mysterious monster, and now the circus is gripped by fear and panic. Felix begs for your help and even leaves a map for you to find him and his circus. Armed with determination and the support of your faithful ally Glissando, you set off to unravel the mystery of this attack. And now, in the Enchanted Forest, an amazing find of a baby dragon awaits you. You have a choice to make. The dragon can be a threat, but it can also be an important ally. That said, an approaching circus performance at the royal palace attracts many guests and heightens the tension. If you can not pass any of the puzzles or do not know where the items are, on our site you can watch the walkthrough of the game Labyrinth of Realities 5: Synergy of Worlds, and unlock the secrets of the forest.
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730924790136-0'); }); } else { adContainer.innerHTML = '
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730899818366-0'); }); } function refreshAd() { googletag.cmd.push(function() { var slotId = isMobile ? 'div-gpt-ad-1730924790136-0' : 'div-gpt-ad-1730899818366-0'; const slot = googletag.pubads().getSlots().find(slot => slot.getSlotElementId() === slotId); if (slot) { googletag.pubads().refresh([slot]); } }); } setInterval(refreshAd, 30000);
Royal Romances 6: Fortunes and Foes – Walkthrough
Here you can see the full walkthrough of Royal Romances 6: Fortunes and Foes game, namely for all chapters, including bonus chapter, in pictures.
- Move the carpet (A).
- Open the cupboard, take AXE SHAFT, take FLINT and TORN CLOAK (B).
- Read and take WILDERNESS SURVIVAL BOOK and ORION’S HUNTING BOW, move the fabric from the loom and use TORN CLOAK on it (C).
- Use ORION’S HUNTING BOW on the hatch, take SMOKER, take the journal, take WOODEN BOBBIN (D).
- Use FLINT on SMOKER (E).
- Use WOODEN BOBBIN on the purple thread, click on every knot, earn WOOL YARN (F).
- Use WOOL YARN on the loom (G).
- Easy solution: Step 1: A turn 11 times, press + 5 times, B turn 10 times, press – 5 times, C turn 8 times, press + 2 times, then put them in place with the corresponding letters.
- Step 2: A turn 8 times, press + 2 times, B turn 11 times, press – 2 times, C turn 10 times, press – 5 times, then put them in place with the corresponding letters (H).
- Hard solution: Step 1: A turn 11 times, press + 5 times, B turn 11 times, press + 3 times, C turn 10 times, press – 3 times, D turn 8 times, press + 2 times, Then put them in place with the corresponding letters.
- Step 2: A turn 8 times, press + 2 times, B turn 10 times, press – 5 times, C turn 10 times, press – 4 times, D turn 11 times, press – 2 times, Then put them in place with the corresponding letters (I).
- Take PROTECTIVE CLOAK (J).
- Use PROTECTIVE CLOAK on the dragon, earn WRAPPED DRAGON (K).
- Use WRAPPED DRAGON on the open hatch (L).
- Open the door (M).
- Select 1 or 2, earn MAP OF CIRCUS STOPS and RATIONS (N).
- Use RATIONS and MAP OF CIRCUS STOPS on the table (O).
- Easy solution: Click on the dots in the order shown in the picture (P).
- Hard solution: Click on the dots in the order shown in the picture (Q).
- Take DRY HERBS (R).
- Use DRY HERBS on SMOKER, earn SMOKER (S).
- Use SMOKER on the bees, take HONEYCOMB, use AXE SHAFT on axe head, take DULL AXE (T).
- Take SLINGSHOT, use DULL AXE on the sharpening stone, earn AXE (U).
- Use AXE on the log (V).
- Easy solution: Place the axes in their places according to the numbers (W).
- Hard solution: Place the axes in their places according to the numbers (X).
- Go forward.
- Take BARREL HOOP, move the curtain, click on the axe, earn CLUES 1/3 (Y).
- Remove the cloth, take the map, use SLINGSHOT on the blinds, click on the rocks, earn CLUES 2/3 (Z).
- Take TOY WOODEN HORSE, click on the large footprint, earn CLUES 3/3 (A).
- Use CLUES on WILDERNESS SURVIVAL BOOK, read the book (B).
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730924842135-0'); }); } else { adContainer.innerHTML = '
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730991325217-0'); }); } function refreshAd() { googletag.cmd.push(function() { var slotId = isMobile ? 'div-gpt-ad-1730924842135-0' : 'div-gpt-ad-1730991325217-0'; const slot = googletag.pubads().getSlots().find(slot => slot.getSlotElementId() === slotId); if (slot) { googletag.pubads().refresh([slot]); } }); } setInterval(refreshAd, 30000);
- Easy solution: Use the picture as a hint (C).
- Hard solution: Use the picture as a hint (D).
- Move the logs away (E).
- Click on Felix (F).
- Select 1 or 2, earn CIRCUS COIN (G).
- Go to Fortune Teller Tent.
- Take FIRECRACKER and CANE (H).
- Use CANE under the bookcase, take WEIRD DOLL (I).
- Use WEIRD DOLL on the empty ribbon (J).
- Easy solution: Arrange the dolls height-wise according to the clue (K).
- Hard solution: Arrange the dolls height-wise according to the clue (L).
- Take FORTUNE AMULET (M).
- Go back.
- Use FORTUNE AMULET on the slot in the chest, take MAGNET (N).
- Go to Fortune Teller Tent.
- Use MAGNET on the exposed rod in the chest, take POT LID (O).
- Use POT LID on the smoky pot, take WICK (P).
- Use WICK on FIRECRACKER, earn HOMEMADE FIRECRACKER (Q).
- Go back.
- Use CIRCUS COIN on the coin slot (R).
- Play puzzle, earn GEAR JOINT (S).
- Use GEAR JOINT on the dummy, earn SHELL (T).
- Go back.
- Use BARREL HOOP on the broken wheel, use SHELL on the pile of dirt, take COMB (U).
- Use HOMEMADE FIRECRACKER on the magpie, take GLISSANDO’S RING (V).
- Go to Fortune Teller Tent.
- Use GLISSANDO’S RING on the crystal ball (W).
- Easy solution: Use picture as a hint (X).
- Hard solution: Use picture as a hint (Y).
- Go back.
- Use COMB on the nails in the booth wall, earn NAILS (Z).
- Play puzzle, earn SAW (A).
- Use SAW on the wooden beams on the left, earn WOODEN BEAMS (B).
- Go back.
- Use NAILS and WOODEN BEAMS on the broken wheel, take rock and use it on the broken wheel (C).
- Move the cart, use TOY WOODEN HORSE on the wheel (D).
- Easy solution: Step 1, step 2, step 3, step 4, step 5 (E).
- Hard solution: Step 1, step 2, step 3, step 4, step 5 (F).
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730924901673-0'); }); } else { adContainer.innerHTML = '
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730991411340-0'); }); } function refreshAd() { googletag.cmd.push(function() { var slotId = isMobile ? 'div-gpt-ad-1730924901673-0' : 'div-gpt-ad-1730991411340-0'; const slot = googletag.pubads().getSlots().find(slot => slot.getSlotElementId() === slotId); if (slot) { googletag.pubads().refresh([slot]); } }); } setInterval(refreshAd, 30000);
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730924956886-0'); }); } else { adContainer.innerHTML = '
'; googletag.cmd.push(function() { googletag.display('div-gpt-ad-1730991620571-0'); }); } function refreshAd() { googletag.cmd.push(function() {var slotId = isMobile ? 'div-gpt-ad-1730924956886-0' : 'div-gpt-ad-1730991620571-0'; const slot = googletag.pubads().getSlots().find(slot => slot.getSlotElementId() === slotId); if (slot) { googletag.pubads().refresh([slot]); } }); } setInterval(refreshAd, 30000);