2393 Console Commands for Counter-Strike_ Global Offensive - [PDF Document] (2024)

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    01. +alt1 (/command/counter-strike-global-offensive/+alt1/)02.+alt2 (/command/counter-strike-global-offensive/+alt2/)03. +attack(/command/counter-strike-global-offensive/+attack/)04. +attack2(/command/counter-strike-global-offensive/+attack2/)05. +back(/command/counter-strike-global-offensive/+back/)06. +break(/command/counter-strike-global-offensive/+break/)07. +camdistance(/command/counter-strike-global-offensive/+camdistance/)08. +camin(/command/counter-strike-global-offensive/+camin/)09. +cammousemove(/command/counter-strike-global-offensive/+cammousemove/)10.+camout (/command/counter-strike-global-offensive/+camout/)11.+campitchdown(/command/counter-strike-global-offensive/+campitchdown/)12.+campitchup(/command/counter-strike-global-offensive/+campitchup/)13.+camyawleft(/command/counter-strike-global-offensive/+camyawleft/)14.+camyawright(/command/counter-strike-global-offensive/+camyawright/)15.+commandermousemove(/command/counter-strike-global-offensive/+commandermousemove/)16.+csm_rot_x_neg(/command/counter-strike-global-offensive/+csm_rot_x_neg/)17.+csm_rot_x_plus(/command/counter-strike-global-offensive/+csm_rot_x_plus/)18.+csm_rot_y_neg(/command/counter-strike-global-offensive/+csm_rot_y_neg/)19.+csm_rot_y_plus(/command/counter-strike-global-offensive/+csm_rot_y_plus/)20.+duck (/command/counter-strike-global-offensive/+duck/)21. +forward(/command/counter-strike-global-offensive/+forward/)22. +graph(/command/counter-strike-global-offensive/+graph/)23. +grenade1(/command/counter-strike-global-offensive/+grenade1/)24. +grenade2(/command/counter-strike-global-offensive/+grenade2/)25. +jlook(/command/counter-strike-global-offensive/+jlook/)26. +jump(/command/counter-strike-global-offensive/+jump/)27. +klook(/command/counter-strike-global-offensive/+klook/)28. +left(/command/counter-strike-global-offensive/+left/)29. +lookdown(/command/counter-strike-global-offensive/+lookdown/)30. +lookspin(/command/counter-strike-global-offensive/+lookspin/)31. +lookup(/command/counter-strike-global-offensive/+lookup/)32.+mat_texture_list(/command/counter-strike-global-offensive/+mat_texture_list/)33.+movedown (/command/counter-strike-global-offensive/+movedown/)34.+moveleft (/command/counter-strike-global-offensive/+moveleft/)35.+moveright(/command/counter-strike-global-offensive/+moveright/)36. +moveup(/command/counter-strike-global-offensive/+moveup/)37. +posedebug(/command/counter-strike-global-offensive/+posedebug/) // Turn onpose debugger or add

    HO ME (/) GA MES (/GA MES/) C O UNTER-STRIKE: GLO BA L O FFENSIVE (/GA ME/C O UNTER-STRIKE-GLO BA L-O FFENSIV E/) C O MMA NDS (/C OMMA NDS/C O UNTER-STRIKE-GLO BA L-O FFENSIV E)

    2393 console commands for Counter-Strike: Global OffensiveLastuploaded configs:

    KolBsZ best...

    (/config/counter-strike-

    global-

    offensive/kolbsz+best+competitive+cf,1614/)

    tomatex (/config/counter-

    strike-global-

    offensive/tomatex,1612/)

    Best config? (/config/counter-

    strike-global-

    offensive/best+config,1610/)

    Grenade.cfg (/config/counter-

    strike-global-

    offensive/grenadecfg,1605/)

    config.cfg (/config/counter-

    strike-global-

    offensive/configcfg,1604/)

    Top configs:

    Best Config Ever In CSGO

    (/config/counter-strike-

    global-

    offensive/best+config+ever+in+csgo,1403/)

    GeT_RighT (/config/counter-

    strike-global-

    offensive/getright,1252/)

    f0rest NiP-Gaming

    (/config/counter-strike-

    global-

    offensive/f0rest+nipgaming,1256/)

    CS: GO Config

    (/config/counter-strike-

    global-

    offensive/cs+go+config,1228/)

    CS:GO FPS Boost CFG

    (/config/counter-strike-

    global-

    offensive/csgo+fps+boost+cfg,1312/)

    Last comented command:

    1. sv_pure (/command/counter-

    strike-global-offensive/sv_pure/)

    2. mp_tkpunish

    (/command/counter-strike-global-

    offensive/mp_tkpunish/)

    3. ammo_grenade_limit_total

    (/command/counter-strike-global-

    offensive/ammo_grenade_limit_total/)

    4. ammo_grenade_limit_default

    (/command/counter-strike-global-

    offensive/ammo_grenade_limit_default/)

    5. ammo_grenade_limit_flashbang

    (/command/counter-strike-global-

    offensive/ammo_grenade_limit_flashbang/)

    6. menuselect (/command/counter-

    strike-global-

    offensive/menuselect/)

    7. m_mousespeed

    (/command/counter-strike-global-

    offensive/m_mousespeed/)

    Filter: Type a command... Download configs(/configs/counter-strike-global-offensive/)

    Game overview (/game/counter-strike-global-offensive/)

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  • ents to pose debugger UI38. +reload(/command/counter-strike-global-offensive/+reload/)39. +right(/command/counter-strike-global-offensive/+right/)40. +score(/command/counter-strike-global-offensive/+score/)

    41. +showbudget(/command/counter-strike-global-offensive/+showbudget/)42.+showbudget_texture(/command/counter-strike-global-offensive/+showbudget_texture/)43.+showbudget_texture_global(/command/counter-strike-global-offensive/+showbudget_texture_global/)44.+showscores(/command/counter-strike-global-offensive/+showscores/)45.+showvprof(/command/counter-strike-global-offensive/+showvprof/)46. +speed(/command/counter-strike-global-offensive/+speed/)47. +strafe(/command/counter-strike-global-offensive/+strafe/)48. +use(/command/counter-strike-global-offensive/+use/)49. +vgui_drawtree(/command/counter-strike-global-offensive/+vgui_drawtree/)50.+voicerecord(/command/counter-strike-global-offensive/+voicerecord/)51. +walk(/command/counter-strike-global-offensive/+walk/)52. +zoom(/command/counter-strike-global-offensive/+zoom/)53. +zoom_in(/command/counter-strike-global-offensive/+zoom_in/)54. +zoom_out(/command/counter-strike-global-offensive/+zoom_out/)55. -alt1(/command/counter-strike-global-offensive/-alt1/)56. -alt2(/command/counter-strike-global-offensive/-alt2/)57. -attack(/command/counter-strike-global-offensive/-attack/)58. -attack2(/command/counter-strike-global-offensive/-attack2/)59. -back(/command/counter-strike-global-offensive/-back/)60. -break(/command/counter-strike-global-offensive/-break/)61. -camdistance(/command/counter-strike-global-offensive/-camdistance/)62. -camin(/command/counter-strike-global-offensive/-camin/)63. -cammousemove(/command/counter-strike-global-offensive/-cammousemove/)64.-camout (/command/counter-strike-global-offensive/-camout/)65.-campitchdown(/command/counter-strike-global-offensive/-campitchdown/)66.-campitchup(/command/counter-strike-global-offensive/-campitchup/)67.-camyawleft(/command/counter-strike-global-offensive/-camyawleft/)68.-camyawright(/command/counter-strike-global-offensive/-camyawright/)69.-commandermousemove(/command/counter-strike-global-offensive/-commandermousemove/)70.-csm_rot_x_neg(/command/counter-strike-global-offensive/-csm_rot_x_neg/)71.-csm_rot_x_plus(/command/counter-strike-global-offensive/-csm_rot_x_plus/)72.-csm_rot_y_neg(/command/counter-strike-global-offensive/-csm_rot_y_neg/)73.-csm_rot_y_plus(/command/counter-strike-global-offensive/-csm_rot_y_plus/)74.-duck (/command/counter-strike-global-offensive/-duck/)75. -forward(/command/counter-strike-global-offensive/-forward/)76. -graph(/command/counter-strike-global-offensive/-graph/)77. -grenade1(/command/counter-strike-global-offensive/-grenade1/)78. -grenade2(/command/counter-strike-global-offensive/-grenade2/)79. -jlook(/command/counter-strike-global-offensive/-jlook/)80. -jump(/command/counter-strike-global-offensive/-jump/)81. -klook(/command/counter-strike-global-offensive/-klook/)82. -left(/command/counter-strike-global-offensive/-left/)83. -lookdown(/command/counter-strike-global-offensive/-lookdown/)84. -lookspin(/command/counter-strike-global-offensive/-lookspin/)85. -lookup(/command/counter-strike-global-offensive/-lookup/)86.-mat_texture_list(/command/counter-strike-global-offensive/-mat_texture_list/)87.-movedown (/command/counter-strike-global-offensive/-movedown/)88.-moveleft (/command/counter-strike-global-offensive/-moveleft/)89.-moveright(/command/counter-strike-global-offensive/-moveright/)90. -moveup(/command/counter-strike-global-offensive/-moveup/)91. -posedebug(/command/counter-strike-global-offensive/-posedebug/) // Turn offpose debugger or

    hide ents from pose debugger UI92. -reload(/command/counter-strike-global-offensive/-reload/)93. -right(/command/counter-strike-global-offensive/-right/)94. -score(/command/counter-strike-global-offensive/-score/)95. -showbudget(/command/counter-strike-global-offensive/-showbudget/)96.-showbudget_texture(/command/counter-strike-global-offensive/-showbudget_texture/)97.-showbudget_texture_global(/command/counter-strike-global-offensive/-showbudget_texture_global/)98.-showscores(/command/counter-strike-global-offensive/-showscores/)99.-showvprof(/command/counter-strike-global-offensive/-showvprof/)100. -speed(/command/counter-strike-global-offensive/-speed/)101. -strafe(/command/counter-strike-global-offensive/-strafe/)102. -use(/command/counter-strike-global-offensive/-use/)103. -vgui_drawtree(/command/counter-strike-global-offensive/-vgui_drawtree/)104.-voicerecord(/command/counter-strike-global-offensive/-voicerecord/)105. -walk(/command/counter-strike-global-offensive/-walk/)106. -zoom(/command/counter-strike-global-offensive/-zoom/)107. -zoom_in(/command/counter-strike-global-offensive/-zoom_in/)108. -zoom_out(/command/counter-strike-global-offensive/-zoom_out/)109.achievement_debug(/command/counter-strike-global-offensive/achievement_debug/) "0"// Turn on

    achievement debug msgs.110. achievement_disable(/command/counter-strike-global-offensive/achievement_disable/) "0"// Turn

    off achievements.111. addip(/command/counter-strike-global-offensive/addip/) // Add an IPaddress to the ban list.112. adsp_debug(/command/counter-strike-global-offensive/adsp_debug/) "0"113.adsp_reset_nodes(/command/counter-strike-global-offensive/adsp_reset_nodes/)114.ainet_generate_report(/command/counter-strike-global-offensive/ainet_generate_report/)//

    Generate a report to the console.115. ainet_generate_report_only(/command/counter-strike-global-offensive/ainet_generate_report_only/)

    // Generate a report to the console.116. air_density(/command/counter-strike-global-offensive/air_density/) // Changesthe density of air

  • for drag computations.117. ai_clear_bad_links(/command/counter-strike-global-offensive/ai_clear_bad_links/) //Clears bits

    set on nav links indicating link is unusable118. ai_debug_los(/command/counter-strike-global-offensive/ai_debug_los/) "0" //itl119. ai_debug_node_connect(/command/counter-strike-global-offensive/ai_debug_node_connect/)// Debug

    the attempted connection between two nodes120.ai_debug_shoot_positions(/command/counter-strike-global-offensive/ai_debug_shoot_positions/)"0"121. ai_disable(/command/counter-strike-global-offensive/ai_disable/) // Bi-passesall AI logic

    routines and puts all NPCs into their idle animations. Can beused to get NPCs out of your way andto t

    122. ai_drawbattlelines(/command/counter-strike-global-offensive/ai_drawbattlelines/)"0"123. ai_drop_hint(/command/counter-strike-global-offensive/ai_drop_hint/) // Drop anai_hint at the

    players current eye position.124. ai_dump_hints(/command/counter-strike-global-offensive/ai_dump_hints/)125.ai_hull (/command/counter-strike-global-offensive/ai_hull/) //Controls which connections are

    shown when ai_show_hull or ai_show_connect commands are usedArguments: NPC name or classname,126. ai_next_hull(/command/counter-strike-global-offensive/ai_next_hull/) // Cyclesthrough the

    various hull sizes. Currently selected hull size is written tothe screen. Controls whichconnections are

    127. ai_nodes(/command/counter-strike-global-offensive/ai_nodes/) // Togglesnode display. First calldisplays the nodes for the given network asgreen objects. Second call displays the nodes a

    128. ai_report_task_timings_on_limit(/command/counter-strike-global-offensive/ai_report_task_timings_on_limit/)"0"

    129. ai_resume(/command/counter-strike-global-offensive/ai_resume/) // If NPC isstepping throughtasks (see ai_step ) will resume normalprocessing.

    130. ai_setenabled(/command/counter-strike-global-offensive/ai_setenabled/) // Likeai_disable but youmanually specify the state (with a 0 or 1)instead of toggling it.

    131. ai_set_move_height_epsilon(/command/counter-strike-global-offensive/ai_set_move_height_epsilon/)//Set how high AI bumps up ground walkers when checking steps

    132. ai_show_connect(/command/counter-strike-global-offensive/ai_show_connect/) //Displays theallowed connections between each node for the currentlyselected hull type. Hulls are color codeas follows: Gre

    133. ai_show_connect_crawl(/command/counter-strike-global-offensive/ai_show_connect_crawl/)//Displays the allowed connections between each node for thecurrently selected hull type. Hulls arecolor code as follows:Gre

    134. ai_show_connect_fly(/command/counter-strike-global-offensive/ai_show_connect_fly/) //Displaysthe allowed connections between each node for the currentlyselected hull type. Hulls are colorcode as follows: Gre

    135. ai_show_connect_jump(/command/counter-strike-global-offensive/ai_show_connect_jump/) //Displaysthe allowed connections between each node for the currentlyselected hull type. Hulls are colorcode as follows: Gre

    136. ai_show_graph_connect(/command/counter-strike-global-offensive/ai_show_graph_connect/)// Togglesgraph connection display for the node that the player islooking at. Nodes that are connected tothe selected node by

    137. ai_show_grid(/command/counter-strike-global-offensive/ai_show_grid/) // Draw agrid on the floorwhere looking.

    138. ai_show_hints(/command/counter-strike-global-offensive/ai_show_hints/) //Displays all hints assmall boxes Blue - hint is available for useRed - hint is currently being used by an NPC Orange -

    139. ai_show_hull(/command/counter-strike-global-offensive/ai_show_hull/) //Displays the allowedhulls between each node for the currentlyselected hull type. Hulls are color code as follows:Green -

    140. ai_show_node(/command/counter-strike-global-offensive/ai_show_node/) //Highlight the specifiednode

    141. ai_show_visibility(/command/counter-strike-global-offensive/ai_show_visibility/) //Togglesvisibility display for the node that the player is lookingat. Nodes that are visible from theselected node will be d

    142. ai_step (/command/counter-strike-global-offensive/ai_step/)// use ai_step again. To resumeprocessing no

    143. ai_test_los(/command/counter-strike-global-offensive/ai_test_los/) // Test AILOS from theplayers POV

    144. ai_think_limit_label(/command/counter-strike-global-offensive/ai_think_limit_label/)"0"145. ai_vehicle_avoidance(/command/counter-strike-global-offensive/ai_vehicle_avoidance/)"1"146. alias (/command/counter-strike-global-offensive/alias/) //Alias a command.147. ammo_338mag_max(/command/counter-strike-global-offensive/ammo_338mag_max/)"30"148. ammo_357sig_max(/command/counter-strike-global-offensive/ammo_357sig_max/)"52"149. ammo_357sig_min_max(/command/counter-strike-global-offensive/ammo_357sig_min_max/)"12"150. ammo_357sig_small_max(/command/counter-strike-global-offensive/ammo_357sig_small_max/)"24"151. ammo_45acp_max(/command/counter-strike-global-offensive/ammo_45acp_max/)"100"152. ammo_50AE_max(/command/counter-strike-global-offensive/ammo_50AE_max/) "35"153.ammo_556mm_box_max(/command/counter-strike-global-offensive/ammo_556mm_box_max/)"200"154. ammo_556mm_max(/command/counter-strike-global-offensive/ammo_556mm_max/) "90"155.ammo_556mm_small_max(/command/counter-strike-global-offensive/ammo_556mm_small_max/)"40"156. ammo_57mm_max(/command/counter-strike-global-offensive/ammo_57mm_max/) "100"157.ammo_762mm_max(/command/counter-strike-global-offensive/ammo_762mm_max/) "90"158.ammo_9mm_max(/command/counter-strike-global-offensive/ammo_9mm_max/) "120"159.ammo_buckshot_max(/command/counter-strike-global-offensive/ammo_buckshot_max/)"32"160. ammo_grenade_limit_default(/command/counter-strike-global-offensive/ammo_grenade_limit_default/)

    "1"161. ammo_grenade_limit_flashbang(/command/counter-strike-global-

    offensive/ammo_grenade_limit_flashbang/) "1"162.ammo_grenade_limit_total(/command/counter-strike-global-offensive/ammo_grenade_limit_total/)"3"163. askconnect_accept(/command/counter-strike-global-offensive/askconnect_accept/) //Accept a

    redirect request by the server.164.asw_engine_finished_building_map(/command/counter-strike-global-

    offensive/asw_engine_finished_building_map/) // Notify enginethat weve finished building a map165. async_resume(/command/counter-strike-global-offensive/async_resume/)166.async_suspend(/command/counter-strike-global-offensive/async_suspend/)167.audit_save_in_memory(/command/counter-strike-global-offensive/audit_save_in_memory/) //Audit the

    memory usage and files in the save-to-memory system168. autobuy(/command/counter-strike-global-offensive/autobuy/) // Attempt topurchase items with the

    order listed in cl_autobuy169. autosave(/command/counter-strike-global-offensive/autosave/) //Autosave170. autosavedangerous(/command/counter-strike-global-offensive/autosavedangerous/)//

  • AutoSaveDangerous171. autosavedangerousissafe(/command/counter-strike-global-offensive/autosavedangerousissafe/)172.banid (/command/counter-strike-global-offensive/banid/) // Add auser ID to the ban list.173. banip(/command/counter-strike-global-offensive/banip/) // Add an IPaddress to the ban list.174. benchframe(/command/counter-strike-global-offensive/benchframe/) // Takes asnapshot of a

    particular frame in a time demo.175. bench_end(/command/counter-strike-global-offensive/bench_end/) // Endsgathering of info.176. bench_showstatsdialog(/command/counter-strike-global-offensive/bench_showstatsdialog/)// Shows a

    dialog displaying the most recent benchmark results.177.bench_start (/command/counter-strike-global-offensive/bench_start/)// Starts gathering of info.

    Arguments: filename to write results into178. bench_upload(/command/counter-strike-global-offensive/bench_upload/) // Uploadsmost recent

    benchmark stats to the Valve servers.179. bind(/command/counter-strike-global-offensive/bind/) // Bind a key.180.BindToggle (/command/counter-strike-global-offensive/BindToggle/)// Performs a bind

    increment var 0 1 1181. bind_osx(/command/counter-strike-global-offensive/bind_osx/) // Bind a keyfor OSX only.182. blackbox_dump(/command/counter-strike-global-offensive/blackbox_dump/) // Dumpthe contents of

    the blackbox183. blackbox_record(/command/counter-strike-global-offensive/blackbox_record/) //Record an entry

    into the blackbox184. bot_add(/command/counter-strike-global-offensive/bot_add/) // bot_add

    - Adds a bot matching the given criteria.185. bot_add_ct(/command/counter-strike-global-offensive/bot_add_ct/) //bot_add_ct

    - Adds a Counter-Terrorist bot matching the given criteria.186.bot_add_t (/command/counter-strike-global-offensive/bot_add_t/) //bot_add_t

    - Adds a terrorist bot matching the given criteria.187.bot_all_weapons(/command/counter-strike-global-offensive/bot_all_weapons/) //Allows the bots to

    use all weapons188. bot_autodifficulty_threshold_high(/command/counter-strike-global-

    offensive/bot_autodifficulty_threshold_high/) "2" // Upper boundabove Average Human ContributionScore that a bot must be above tochange its difficulty

    189. bot_autodifficulty_threshold_low(/command/counter-strike-global-offensive/bot_autodifficulty_threshold_low/)"-6" // Lower bound below Average Human ContributionScore that abot must be below to change its difficulty

    190. bot_chatter(/command/counter-strike-global-offensive/bot_chatter/) "0" // ornormal.191. bot_crouch(/command/counter-strike-global-offensive/bot_crouch/) "0"192.bot_debug (/command/counter-strike-global-offensive/bot_debug/) "0"// For internal testing

    purposes.193. bot_debug_target(/command/counter-strike-global-offensive/bot_debug_target/) "0" //For internal

    testing purposes.194. bot_defer_to_human_goals(/command/counter-strike-global-offensive/bot_defer_to_human_goals/)"0"

    // the bots will not do the scenario tasks.195.bot_defer_to_human_items(/command/counter-strike-global-offensive/bot_defer_to_human_items/)"1"

    // the bots will not get scenario items.196. bot_difficulty(/command/counter-strike-global-offensive/bot_difficulty/) "1" //3=expert.197. bot_dont_shoot(/command/counter-strike-global-offensive/bot_dont_shoot/) "0" //bots will not

    fire weapons (for debugging).198. bot_freeze(/command/counter-strike-global-offensive/bot_freeze/) "0"199.bot_goto_mark(/command/counter-strike-global-offensive/bot_goto_mark/) // Sendsa bot to the

    marked nav area (useful for testing navigation meshes)200.bot_goto_selected(/command/counter-strike-global-offensive/bot_goto_selected/) //Sends a bot to

    the selected nav area (useful for testing navigation meshes)201.bot_join_after_player(/command/counter-strike-global-offensive/bot_join_after_player/)"1" //

    bots wait until a player joins before entering the game.202.bot_join_team(/command/counter-strike-global-offensive/bot_join_team/) "0" // orCT.203. bot_kick(/command/counter-strike-global-offensive/bot_kick/) // matchingthe given criteria.204. bot_kill(/command/counter-strike-global-offensive/bot_kill/) // matchingthe given criteria.205. bot_knives_only(/command/counter-strike-global-offensive/bot_knives_only/) //Restricts the bots

    to only using knives206. bot_loadout(/command/counter-strike-global-offensive/bot_loadout/) "0" // botsare given these

    items at round start207. bot_mimic(/command/counter-strike-global-offensive/bot_mimic/) "0"208.bot_mimic_yaw_offset(/command/counter-strike-global-offensive/bot_mimic_yaw_offset/)"180"209. bot_pistols_only(/command/counter-strike-global-offensive/bot_pistols_only/) //Restricts the

    bots to only using pistols210. bot_place(/command/counter-strike-global-offensive/bot_place/) // bot_place- Places a bot from

    the map at where the local player is pointing.211. bot_quota(/command/counter-strike-global-offensive/bot_quota/) "10" //Determines the total

    number of bots in the game.212. bot_quota_mode(/command/counter-strike-global-offensive/bot_quota_mode/) "0" //Determines the

    type of quota. Allowed values: normal, fill, and match. If fill,the server will adjust bots tokeep N p

    213. bot_randombuy(/command/counter-strike-global-offensive/bot_randombuy/) "0" //should bots ignoretheir prefered weapons and just buy weapons atrandom?

    214. bot_show_battlefront(/command/counter-strike-global-offensive/bot_show_battlefront/)"0" // Showareas where rushing players will initially meet.

    215. bot_show_nav(/command/counter-strike-global-offensive/bot_show_nav/) "0" // Forinternal testingpurposes.

    216. bot_show_occupy_time(/command/counter-strike-global-offensive/bot_show_occupy_time/)"0" // Showwhen each nav area can first be reached by eachteam.

    217. bot_snipers_only(/command/counter-strike-global-offensive/bot_snipers_only/) //Restricts thebots to only using sniper rifles

    218. bot_stop(/command/counter-strike-global-offensive/bot_stop/) "0" //immediately stops all botprocessing.

    219. bot_traceview(/command/counter-strike-global-offensive/bot_traceview/) "0" //For internaltesting purposes.

    220. bot_zombie(/command/counter-strike-global-offensive/bot_zombie/) "0" // botswill stay in idlemode and not attack.

    221. box (/command/counter-strike-global-offensive/box/) // Drawa debug box.222. buddha(/command/counter-strike-global-offensive/buddha/) // Toggle.Player takes damage but wont

    die. (Shows red cross when health is zero)223.budget_averages_window(/command/counter-strike-global-offensive/budget_averages_window/)"30" //

  • number of frames to look at when figuring out averageframetimes224. budget_background_alpha(/command/counter-strike-global-offensive/budget_background_alpha/)"128"

    // how translucent the budget panel is225.budget_bargraph_background_alpha(/command/counter-strike-global-

    offensive/budget_bargraph_background_alpha/) "128" // howtranslucent the budget panel is226. budget_bargraph_range_ms(/command/counter-strike-global-offensive/budget_bargraph_range_ms/)"16"

    // budget bargraph range in milliseconds227.budget_history_numsamplesvisible(/command/counter-strike-global-

    offensive/budget_history_numsamplesvisible/) "100" // number ofsamples to draw in the budgethistory window. The lower the betteras far as rendering overhead of the budget panel

    228. budget_history_range_ms(/command/counter-strike-global-offensive/budget_history_range_ms/)"66"// budget history range in milliseconds

    229. budget_panel_bottom_of_history_fraction(/command/counter-strike-global-offensive/budget_panel_bottom_of_history_fraction/)"0" // number between 0 and 1

    230. budget_panel_height(/command/counter-strike-global-offensive/budget_panel_height/)"384" //height in pixels of the budget panel

    231. budget_panel_width(/command/counter-strike-global-offensive/budget_panel_width/)"512" // widthin pixels of the budget panel

    232. budget_panel_x(/command/counter-strike-global-offensive/budget_panel_x/) "0" //number of pixelsfrom the left side of the game screen to draw thebudget panel

    233. budget_panel_y(/command/counter-strike-global-offensive/budget_panel_y/) "50" //number of pixelsfrom the top side of the game screen to draw thebudget panel

    234. budget_peaks_window(/command/counter-strike-global-offensive/budget_peaks_window/)"30" // numberof frames to look at when figuring out peakframetimes

    235. budget_show_averages(/command/counter-strike-global-offensive/budget_show_averages/)"0" //enable/disable averages in the budget panel

    236. budget_show_history(/command/counter-strike-global-offensive/budget_show_history/) "1"// turnhistory graph off and on. . good to turn off on low end

    237. budget_show_peaks(/command/counter-strike-global-offensive/budget_show_peaks/) "1"//enable/disable peaks in the budget panel

    238. budget_toggle_group(/command/counter-strike-global-offensive/budget_toggle_group/) //Turn abudget group on/off

    239. bug (/command/counter-strike-global-offensive/bug/) // Showthe bug reporting UI.240. bugreporter_uploadasync(/command/counter-strike-global-offensive/bugreporter_uploadasync/)"0" //

    Upload attachments asynchronously241. bugreporter_username(/command/counter-strike-global-offensive/bugreporter_username/)"0" //

    Username to use for bugreporter242. bug_swap(/command/counter-strike-global-offensive/bug_swap/) //Automatically swaps the current

    weapon for the bug bait and back again.243. buildcubemaps(/command/counter-strike-global-offensive/buildcubemaps/) //Rebuild cubemaps.244. building_cubemaps(/command/counter-strike-global-offensive/building_cubemaps/) "0"// Indicates

    were building cubemaps245. buildmodelforworld(/command/counter-strike-global-offensive/buildmodelforworld/)//

    buildmodelforworld246. buymenu(/command/counter-strike-global-offensive/buymenu/) // Show or hidemain buy menu247. buyrandom(/command/counter-strike-global-offensive/buyrandom/) // Buy randomprimary and

    secondary. Primarily for deathmatch where cost is not anissue.248. buy_stamps(/command/counter-strike-global-offensive/buy_stamps/) // Temporarysolution for Pinion

    to kick back to community map makers.249. cache_print(/command/counter-strike-global-offensive/cache_print/) //cache_print [section] Print

    out contents of cache memory.250. cache_print_lru(/command/counter-strike-global-offensive/cache_print_lru/) //cache_print_lru

    [section] Print out contents of cache memory.251.cache_print_summary(/command/counter-strike-global-offensive/cache_print_summary/)//

    cache_print_summary [section] Print out a summary contents ofcache memory.252. callvote(/command/counter-strike-global-offensive/callvote/) // Start avote on an issue.253. cam_collision(/command/counter-strike-global-offensive/cam_collision/) "1" // anattempt is made

    to keep the camera from passing though walls.254. cam_command(/command/counter-strike-global-offensive/cam_command/) // Tellscamera to change

    modes255. cam_idealdelta(/command/counter-strike-global-offensive/cam_idealdelta/) "4" //Controls the

    speed when matching offset to ideal angles in thirdpersonview256. cam_idealdist(/command/counter-strike-global-offensive/cam_idealdist/) "150"257.cam_idealdistright(/command/counter-strike-global-offensive/cam_idealdistright/)"0"258. cam_idealdistup(/command/counter-strike-global-offensive/cam_idealdistup/) "0"259.cam_ideallag(/command/counter-strike-global-offensive/cam_ideallag/) "4" //Amount of lag used

    when matching offset to ideal angles in thirdperson view260.cam_idealpitch(/command/counter-strike-global-offensive/cam_idealpitch/) "0"261.cam_idealyaw(/command/counter-strike-global-offensive/cam_idealyaw/) "0"262.cam_showangles(/command/counter-strike-global-offensive/cam_showangles/) "0" //print

    viewangles/idealangles/cameraoffsets to the console.263.cam_snapto (/command/counter-strike-global-offensive/cam_snapto/)"0"264. cancelselect(/command/counter-strike-global-offensive/cancelselect/)265.cash_player_bomb_defused(/command/counter-strike-global-offensive/cash_player_bomb_defused/)

    "300"266. cash_player_bomb_planted(/command/counter-strike-global-offensive/cash_player_bomb_planted/)

    "300"267. cash_player_damage_hostage(/command/counter-strike-global-offensive/cash_player_damage_hostage/)

    "-30"268. cash_player_get_killed(/command/counter-strike-global-offensive/cash_player_get_killed/)"0"269. cash_player_interact_with_hostage(/command/counter-strike-global-

    offensive/cash_player_interact_with_hostage/) "150"270.cash_player_killed_enemy_default(/command/counter-strike-global-

    offensive/cash_player_killed_enemy_default/) "300"271.cash_player_killed_enemy_factor(/command/counter-strike-global-

    offensive/cash_player_killed_enemy_factor/) "1"272.cash_player_killed_hostage(/command/counter-strike-global-offensive/cash_player_killed_hostage/)

    "-1000"273. cash_player_killed_teammate(/command/counter-strike-global-

    offensive/cash_player_killed_teammate/) "-3300"274.cash_player_rescued_hostage (/command/counter-strike-global-

    offensive/cash_player_rescued_hostage/) "1000"275.cash_player_respawn_amount(/command/counter-strike-global-offensive/cash_player_respawn_amount/)

  • "0"276. cash_team_elimination_bomb_map(/command/counter-strike-global-

    offensive/cash_team_elimination_bomb_map/) "3250"277.cash_team_elimination_hostage_map_ct(/command/counter-strike-global-

    offensive/cash_team_elimination_hostage_map_ct/) "2000"278.cash_team_elimination_hostage_map_t(/command/counter-strike-global-

    offensive/cash_team_elimination_hostage_map_t/) "1000"279.cash_team_hostage_alive(/command/counter-strike-global-offensive/cash_team_hostage_alive/)"0"280. cash_team_hostage_interaction(/command/counter-strike-global-

    offensive/cash_team_hostage_interaction/) "500"281.cash_team_loser_bonus(/command/counter-strike-global-offensive/cash_team_loser_bonus/)"1400"282. cash_team_loser_bonus_consecutive_rounds(/command/counter-strike-global-

    offensive/cash_team_loser_bonus_consecutive_rounds/) "500"283.cash_team_planted_bomb_but_defused(/command/counter-strike-global-

    offensive/cash_team_planted_bomb_but_defused/) "800"284.cash_team_rescued_hostage(/command/counter-strike-global-offensive/cash_team_rescued_hostage/)

    "0"285. cash_team_terrorist_win_bomb(/command/counter-strike-global-

    offensive/cash_team_terrorist_win_bomb/) "3500"286.cash_team_win_by_defusing_bomb (/command/counter-strike-global-

    offensive/cash_team_win_by_defusing_bomb/) "3250"287.cash_team_win_by_hostage_rescue(/command/counter-strike-global-

    offensive/cash_team_win_by_hostage_rescue/) "3500"288.cash_team_win_by_time_running_out_bomb(/command/counter-strike-global-

    offensive/cash_team_win_by_time_running_out_bomb/) "3250"289.cash_team_win_by_time_running_out_hostage(/command/counter-strike-global-

    offensive/cash_team_win_by_time_running_out_hostage/) "3250"290.cast_hull (/command/counter-strike-global-offensive/cast_hull/) //Tests hull collision detection291. cast_ray(/command/counter-strike-global-offensive/cast_ray/) // Testscollision detection292. cc_emit(/command/counter-strike-global-offensive/cc_emit/) // Emits aclosed caption293. cc_findsound(/command/counter-strike-global-offensive/cc_findsound/) //Searches for soundname

    which emits specified text.294. cc_flush(/command/counter-strike-global-offensive/cc_flush/) // Flushesasyncd captions.295. cc_lang(/command/counter-strike-global-offensive/cc_lang/) "0" // Currentclose caption language

    (emtpy = use game UI language)296. cc_linger_time(/command/counter-strike-global-offensive/cc_linger_time/) "1" //Close caption

    linger time.297. cc_predisplay_time(/command/counter-strike-global-offensive/cc_predisplay_time/) "0"// Close

    caption delay before showing caption.298. cc_random(/command/counter-strike-global-offensive/cc_random/) // Emits arandom caption299. cc_showblocks(/command/counter-strike-global-offensive/cc_showblocks/) //Toggles showing which

    blocks are pending/loaded async.300. cc_subtitles(/command/counter-strike-global-offensive/cc_subtitles/) "0" //wont help hearing

    impaired players).301. centerview(/command/counter-strike-global-offensive/centerview/)302.changelevel (/command/counter-strike-global-offensive/changelevel/)// Change server to the

    specified map303. changelevel2(/command/counter-strike-global-offensive/changelevel2/) //Transition to the

    specified map in single player304. chet_debug_idle(/command/counter-strike-global-offensive/chet_debug_idle/) "0" //many debug

    prints to help track down the TLK_IDLE issue. Set two for superverbose info305. ch_createairboat(/command/counter-strike-global-offensive/ch_createairboat/) //Spawn airboat in

    front of the player.306. ch_createjeep(/command/counter-strike-global-offensive/ch_createjeep/) // Spawnjeep in front of

    the player.307. clear(/command/counter-strike-global-offensive/clear/) // Clear allconsole output.308. clear_anim_cache(/command/counter-strike-global-offensive/clear_anim_cache/) //freeing the

    memory (until the next time a streaming animblock isrequested).309. clear_debug_overlays(/command/counter-strike-global-offensive/clear_debug_overlays/) //clears

    debug overlays310. clientport(/command/counter-strike-global-offensive/clientport/) "27005" //Host game client port311. closecaption(/command/counter-strike-global-offensive/closecaption/) "0" //Enable close

    captioning.312. closeonbuy(/command/counter-strike-global-offensive/closeonbuy/) "0" // Setnon-zero to close the

    buy menu after buying something313. cl_allowdownload(/command/counter-strike-global-offensive/cl_allowdownload/) "1" //Client

    downloads customization files314. cl_allowupload(/command/counter-strike-global-offensive/cl_allowupload/) "1" //Client uploads

    customization files315. cl_animationinfo(/command/counter-strike-global-offensive/cl_animationinfo/) // Hudelement to

    examine.316. cl_autobuy(/command/counter-strike-global-offensive/cl_autobuy/) "0" // Theorder in which

    autobuy will attempt to purchase items317. cl_autohelp(/command/counter-strike-global-offensive/cl_autohelp/) "0" //Auto-help318. cl_autowepswitch(/command/counter-strike-global-offensive/cl_autowepswitch/) "1" //Automatically

    switch to picked up weapons (if more powerful)319. cl_backspeed(/command/counter-strike-global-offensive/cl_backspeed/) "450"320.cl_bobamt_lat(/command/counter-strike-global-offensive/cl_bobamt_lat/) "0" //The amount the

    viewmodel moves side to side when running321. cl_bobamt_vert(/command/counter-strike-global-offensive/cl_bobamt_vert/) "0" //The amount the

    viewmodel moves up and down when running322. cl_bobcycle(/command/counter-strike-global-offensive/cl_bobcycle/) "0" // thefrequency at which

    the viewmodel bobs.323. cl_bobup(/command/counter-strike-global-offensive/cl_bobup/) "0"324.cl_bob_lower_amt(/command/counter-strike-global-offensive/cl_bob_lower_amt/) "21"// The amount

    the viewmodel lowers when running325. cl_bob_version(/command/counter-strike-global-offensive/cl_bob_version/) "0"326.cl_brushfastpath(/command/counter-strike-global-offensive/cl_brushfastpath/)"1"327. cl_buy_favorite(/command/counter-strike-global-offensive/cl_buy_favorite/) //Purchase a favorite

    weapon/equipment loadout328. cl_buy_favorite_nowarn(/command/counter-strike-global-offensive/cl_buy_favorite_nowarn/)"0" //

    Skips the error prompt when saving an invalid buy favorite329.cl_buy_favorite_quiet(/command/counter-strike-global-offensive/cl_buy_favorite_quiet/)"0" //

  • Skips the prompt when saving a buy favorite in the buy menu330.cl_buy_favorite_reset(/command/counter-strike-global-offensive/cl_buy_favorite_reset/)// Reset

    favorite loadouts to the default331. cl_buy_favorite_set(/command/counter-strike-global-offensive/cl_buy_favorite_set/) //Saves the

    current loadout as a favorite332. cl_camera_follow_bone_index(/command/counter-strike-global-

    offensive/cl_camera_follow_bone_index/) "-2" // Index of thebone to follow. -2 == disabled. -1 ==root bone. 0+ is boneindex.

    333. cl_chatfilters(/command/counter-strike-global-offensive/cl_chatfilters/) "63" //Stores the chatfilter settings

    334. cl_class(/command/counter-strike-global-offensive/cl_class/) "0" // Defaultclass when joining agame

    335. cl_clearhinthistory(/command/counter-strike-global-offensive/cl_clearhinthistory/) //Clearmemory of client side hints displayed to the player.

    336. cl_clockdrift_max_ms(/command/counter-strike-global-offensive/cl_clockdrift_max_ms/)"150" //Maximum number of milliseconds the clock is allowed todrift before the client snaps its clock tothe servers.

    337. cl_clockdrift_max_ms_threadmode(/command/counter-strike-global-offensive/cl_clockdrift_max_ms_threadmode/)"0" // Maximum number of milliseconds the clock isallowed to driftbefore the client snaps its clock to the servers.

    338. cl_clock_correction(/command/counter-strike-global-offensive/cl_clock_correction/) "1"//Enable/disable clock correction on the client.

    339. cl_clock_correction_adjustment_max_amount(/command/counter-strike-global-offensive/cl_clock_correction_adjustment_max_amount/)"200" // Sets the maximum number ofmilliseconds per second it isallowed to correct the client clock. It will only correctthisamount

    340. cl_clock_correction_adjustment_max_offset(/command/counter-strike-global-offensive/cl_clock_correction_adjustment_max_offset/)"90" // it moves towards apply

    341. cl_clock_correction_adjustment_min_offset(/command/counter-strike-global-offensive/cl_clock_correction_adjustment_min_offset/)"10" // then no clock correction is applied.

    342. cl_clock_correction_force_server_tick(/command/counter-strike-global-offensive/cl_clock_correction_force_server_tick/)"999" // Force clock correction to match theserver tick + thisoffset (-999 disables it).

    343. cl_clock_showdebuginfo(/command/counter-strike-global-offensive/cl_clock_showdebuginfo/)"0" //Show debugging info about the clock drift.

    344. cl_cmdrate(/command/counter-strike-global-offensive/cl_cmdrate/) "128" // Maxnumber of commandpackets sent to server per second

    345. cl_cmm_showteamplayercolors(/command/counter-strike-global-offensive/cl_cmm_showteamplayercolors/)"1" // etc.

    346. cl_cmm_teamplayercolors_showletters(/command/counter-strike-global-offensive/cl_cmm_teamplayercolors_showletters/)"0" // this will show letters over the colors.

    347. cl_crosshairalpha(/command/counter-strike-global-offensive/cl_crosshairalpha/)"200"348. cl_crosshaircolor(/command/counter-strike-global-offensive/cl_crosshaircolor/) "1"// Set

    crosshair color as defined in game_options.consoles.txt349.cl_crosshaircolor_b(/command/counter-strike-global-offensive/cl_crosshaircolor_b/)"50"350. cl_crosshaircolor_g(/command/counter-strike-global-offensive/cl_crosshaircolor_g/)"250"351. cl_crosshaircolor_r(/command/counter-strike-global-offensive/cl_crosshaircolor_r/)"50"352. cl_crosshairdot(/command/counter-strike-global-offensive/cl_crosshairdot/) "0"353.cl_crosshairgap(/command/counter-strike-global-offensive/cl_crosshairgap/) "0"354.cl_crosshairscale(/command/counter-strike-global-offensive/cl_crosshairscale/) "0"// Crosshair

    scaling factor (deprecated)355. cl_crosshairsize(/command/counter-strike-global-offensive/cl_crosshairsize/)"5"356. cl_crosshairstyle(/command/counter-strike-global-offensive/cl_crosshairstyle/)"1"357. cl_crosshairthickness(/command/counter-strike-global-offensive/cl_crosshairthickness/)"0"358. cl_crosshairusealpha(/command/counter-strike-global-offensive/cl_crosshairusealpha/)"1"359. cl_crosshair_drawoutline(/command/counter-strike-global-offensive/cl_crosshair_drawoutline/)"0"

    // Draws a black outline around the crosshair for bettervisibility360. cl_crosshair_dynamic_maxdist_splitratio(/command/counter-strike-global-

    offensive/cl_crosshair_dynamic_maxdist_splitratio/) "0" // thisis the ratio used to determine howlong the inner and outer xhairpips will be. [inner = cl_

    361. cl_crosshair_dynamic_splitalpha_innermod(/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitalpha_innermod/)"1" // this is the alpha modification thatwill be used for theINNER crosshair pips once theyve split.

    362. cl_crosshair_dynamic_splitalpha_outermod(/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitalpha_outermod/)"0" // this is the alpha modification thatwill be used for theOUTER crosshair pips once theyve split.

    363. cl_crosshair_dynamic_splitdist(/command/counter-strike-global-offensive/cl_crosshair_dynamic_splitdist/)"7" // this is the distance that the crosshair pipswill split into2. (default is 7)

    364. cl_crosshair_outlinethickness(/command/counter-strike-global-offensive/cl_crosshair_outlinethickness/)"1" // Set how thick you want your crosshair outline todraw(0.1-3)

    365. cl_csm_server_status(/command/counter-strike-global-offensive/cl_csm_server_status/) //Usage:cl_csm_server_status

    366. cl_csm_status(/command/counter-strike-global-offensive/cl_csm_status/) // Usage:cl_csm_status367. cl_cs_dump_econ_item_stringtable(/command/counter-strike-global-

    offensive/cl_cs_dump_econ_item_stringtable/) //cl_cs_dump_econ_item_stringtable368. cl_custommaterial_debug_graph(/command/counter-strike-global-

    offensive/cl_custommaterial_debug_graph/) "0"369. cl_debugrumble(/command/counter-strike-global-offensive/cl_debugrumble/) "0" //Turn on rumble

    debugging spew370. cl_debug_ugc_downloads(/command/counter-strike-global-offensive/cl_debug_ugc_downloads/)"1"371. cl_decryptdata_key(/command/counter-strike-global-offensive/cl_decryptdata_key/) "0"// Key to

    decrypt encrypted GOTV messages372. cl_decryptdata_key_pub(/command/counter-strike-global-offensive/cl_decryptdata_key_pub/)"0" //

    Key to decrypt public encrypted GOTV messages373.cl_detail_avoid_force(/command/counter-strike-global-offensive/cl_detail_avoid_force/)"0" //

    percentage of the width of the detail sprite )374.cl_detail_avoid_radius(/command/counter-strike-global-offensive/cl_detail_avoid_radius/)"64" //

    radius around detail sprite to avoid players375.cl_detail_avoid_recover_speed (/command/counter-strike-global-

    offensive/cl_detail_avoid_recover_speed/) "0" // how fast torecover position after avoidingplayers

  • 376. cl_detail_max_sway(/command/counter-strike-global-offensive/cl_detail_max_sway/) "5"// Amplitudeof the detail prop sway

    377. cl_detail_multiplier(/command/counter-strike-global-offensive/cl_detail_multiplier/)"1" // extradetails to create

    378. cl_disablefreezecam(/command/counter-strike-global-offensive/cl_disablefreezecam/) "0"// Turnon/off freezecam on client

    379. cl_disablehtmlmotd(/command/counter-strike-global-offensive/cl_disablehtmlmotd/) "0"// DisableHTML motds.

    380. cl_disable_ragdolls(/command/counter-strike-global-offensive/cl_disable_ragdolls/)"0"381. cl_dm_buyrandomweapons(/command/counter-strike-global-offensive/cl_dm_buyrandomweapons/)"1" //

    they will receive the382. cl_downloadfilter(/command/counter-strike-global-offensive/cl_downloadfilter/) "0"// nosounds)383. cl_download_demoplayer(/command/counter-strike-global-offensive/cl_download_demoplayer/)"1" //

    2:all)384. cl_drawhud(/command/counter-strike-global-offensive/cl_drawhud/) "1" //Enable the rendering of

    the hud385. cl_drawleaf(/command/counter-strike-global-offensive/cl_drawleaf/) "-1"386.cl_drawmaterial(/command/counter-strike-global-offensive/cl_drawmaterial/) "0" //Draw a

    particular material over the frame387. cl_drawshadowtexture(/command/counter-strike-global-offensive/cl_drawshadowtexture/)"0"388. cl_draw_only_deathnotices(/command/counter-strike-global-offensive/cl_draw_only_deathnotices/)

    "0" // For drawing only the crosshair and death notices (usedfor moviemaking)389. cl_dumpplayer(/command/counter-strike-global-offensive/cl_dumpplayer/) // Dumpsinfo about a

    player390. cl_dumpsplithacks(/command/counter-strike-global-offensive/cl_dumpsplithacks/) //Dump split

    screen workarounds.391. cl_dump_particle_stats(/command/counter-strike-global-offensive/cl_dump_particle_stats/)// dump

    particle profiling info to particle_profile.csv392.cl_entityreport(/command/counter-strike-global-offensive/cl_entityreport/) "0" //draw entity

    states to console393. cl_ent_absbox(/command/counter-strike-global-offensive/cl_ent_absbox/) //Displays the clients

    absbox for the entity under the crosshair.394. cl_ent_bbox(/command/counter-strike-global-offensive/cl_ent_bbox/) // Displaysthe clients

    bounding box for the entity under the crosshair.395. cl_ent_rbox(/command/counter-strike-global-offensive/cl_ent_rbox/) // Displaysthe clients render

    box for the entity under the crosshair.396. cl_extrapolate(/command/counter-strike-global-offensive/cl_extrapolate/) "1" //Enable/disable

    extrapolation if interpolation history runs out.397.cl_extrapolate_amount(/command/counter-strike-global-offensive/cl_extrapolate_amount/)"0" // Set

    how many seconds the client will extrapolate entities for.398.cl_fastdetailsprites(/command/counter-strike-global-offensive/cl_fastdetailsprites/)"1" //

    whether to use new detail sprite system399. cl_find_ent(/command/counter-strike-global-offensive/cl_find_ent/) // Find andlist all client

    entities with classnames that contain the specified substring.Format: cl_find_ent 400. cl_find_ent_index(/command/counter-strike-global-offensive/cl_find_ent_index/) //Display data

    for clientside entity matching specified index. Format:cl_find_ent_index 401. cl_fixedcrosshairgap(/command/counter-strike-global-offensive/cl_fixedcrosshairgap/)"3" // How

    big to make the gap between the pips in the fixed crosshair402.cl_flushentitypacket(/command/counter-strike-global-offensive/cl_flushentitypacket/)"0" // For

    debugging. Force the engine to flush an entity packet.403.cl_forcepreload(/command/counter-strike-global-offensive/cl_forcepreload/) "0" //Whether we

    should force preloading.404. cl_forwardspeed(/command/counter-strike-global-offensive/cl_forwardspeed/)"450"405. cl_freezecameffects_showholiday(/command/counter-strike-global-

    offensive/cl_freezecameffects_showholiday/) "0" // Happyholidays from the CS:GO team and Valve!406.cl_freezecampanel_position_dynamic(/command/counter-strike-global-

    offensive/cl_freezecampanel_position_dynamic/) "1" // Turnon/off freezecams kill panel dynamic Ymovement

    407. cl_fullupdate(/command/counter-strike-global-offensive/cl_fullupdate/) // Forcesthe server tosend a full update packet

    408. cl_game_mode_convars(/command/counter-strike-global-offensive/cl_game_mode_convars/) //Displaythe values of the convars for the current game_mode.

    409. cl_idealpitchscale(/command/counter-strike-global-offensive/cl_idealpitchscale/)"0"410. cl_ignorepackets(/command/counter-strike-global-offensive/cl_ignorepackets/) "0" //Force client

    to ignore packets (for debugging).411. cl_interp(/command/counter-strike-global-offensive/cl_interp/) "0" // Setsthe interpolation

    amount (bounded on low side by server interp ratiosettings).412. cl_interpolate(/command/counter-strike-global-offensive/cl_interpolate/) "1" //Enables or

    disables interpolation on listen servers or during demoplayback413. cl_interp_ratio(/command/counter-strike-global-offensive/cl_interp_ratio/) "2" //Sets the

    interpolation amount (final amount is cl_interp_ratio /cl_updaterate).414. cl_inv_showdividerline(/command/counter-strike-global-offensive/cl_inv_showdividerline/)"0" //

    will show a divider line above the grenades in the inventorypanel.415. cl_jiggle_bone_debug(/command/counter-strike-global-offensive/cl_jiggle_bone_debug/)"0" //

    Display physics-based jiggle bone debugging information416.cl_jiggle_bone_debug_pitch_constraints(/command/counter-strike-global-

    offensive/cl_jiggle_bone_debug_pitch_constraints/) "0" //Display physics-based jiggle bonedebugging information

    417. cl_jiggle_bone_debug_yaw_constraints(/command/counter-strike-global-offensive/cl_jiggle_bone_debug_yaw_constraints/)"0" // Display physics-based jiggle bonedebugging information

    418. cl_jiggle_bone_invert(/command/counter-strike-global-offensive/cl_jiggle_bone_invert/)"0"419. cl_lagcompensation(/command/counter-strike-global-offensive/cl_lagcompensation/) "1"// Perform

    server side lag compensation of weapon firing events.420.cl_language (/command/counter-strike-global-offensive/cl_language/)"0" // Language (from Steam

    API)421. cl_leafsystemvis(/command/counter-strike-global-offensive/cl_leafsystemvis/)"0"422. cl_leveloverview(/command/counter-strike-global-offensive/cl_leveloverview/)"0"423. cl_leveloverviewmarker(/command/counter-strike-global-offensive/cl_leveloverviewmarker/)"0"424. cl_loadout_colorweaponnames(/command/counter-strike-global-

    offensive/cl_loadout_colorweaponnames/) "0" // the weapon namesare colored in the weapon loadoutto match their rarity.

    425. cl_logofile(/command/counter-strike-global-offensive/cl_logofile/) "0" //Spraypoint logo decal.

  • 426. cl_mainmenu_show_datagraph(/command/counter-strike-global-offensive/cl_mainmenu_show_datagraph/)"0"

    427. cl_maxrenderable_dist(/command/counter-strike-global-offensive/cl_maxrenderable_dist/)"3000" //Max distance from the camera at which things will berendered

    428. cl_minimal_rtt_shadows(/command/counter-strike-global-offensive/cl_minimal_rtt_shadows/)"1"429. cl_modemanager_reload(/command/counter-strike-global-offensive/cl_modemanager_reload/)// Reloads

    the panel metaclasses for vgui screens.430. cl_mouseenable(/command/counter-strike-global-offensive/cl_mouseenable/) "0"431.cl_mouselook(/command/counter-strike-global-offensive/cl_mouselook/) "1" // 0for keyboard look.

    Cannot be set while connected to a server.432.cl_observercrosshair(/command/counter-strike-global-offensive/cl_observercrosshair/)"1"433. cl_overdraw_test(/command/counter-strike-global-offensive/cl_overdraw_test/)"0"434. cl_panelanimation(/command/counter-strike-global-offensive/cl_panelanimation/) //Shows panel

    animation variables: .435. cl_particles_dumplist(/command/counter-strike-global-offensive/cl_particles_dumplist/)//

    optional name substring.436. cl_particles_dump_effects(/command/counter-strike-global-offensive/cl_particles_dump_effects/)437.cl_particles_show_bbox(/command/counter-strike-global-offensive/cl_particles_show_bbox/)"0"438. cl_particles_show_controlpoints(/command/counter-strike-global-

    offensive/cl_particles_show_controlpoints/) "0"439.cl_particle_retire_cost(/command/counter-strike-global-offensive/cl_particle_retire_cost/)"0"440. cl_pclass(/command/counter-strike-global-offensive/cl_pclass/) "0" // Dumpentity by prediction

    classname.441. cl_pdump(/command/counter-strike-global-offensive/cl_pdump/) "-1" // Dumpinfo about this entity

    to screen.442. cl_phys_show_active(/command/counter-strike-global-offensive/cl_phys_show_active/)"0"443. cl_phys_timescale(/command/counter-strike-global-offensive/cl_phys_timescale/) "1"// Sets the

    scale of time for client-side physics (ragdolls)444.cl_pitchdown(/command/counter-strike-global-offensive/cl_pitchdown/) "89"445.cl_pitchup (/command/counter-strike-global-offensive/cl_pitchup/)"89"446. cl_portal_use_new_dissolve(/command/counter-strike-global-offensive/cl_portal_use_new_dissolve/)

    "1" // Use new dissolve effect447. cl_precacheinfo(/command/counter-strike-global-offensive/cl_precacheinfo/) // Showprecache info

    (client).448. cl_predict(/command/counter-strike-global-offensive/cl_predict/) "1" //Perform client side

    prediction.449. cl_predictioncopy_describe(/command/counter-strike-global-offensive/cl_predictioncopy_describe/)

    // Describe datamap_t for entindex450. cl_predictionlist(/command/counter-strike-global-offensive/cl_predictionlist/) "0"// Show which

    entities are predicting451. cl_predictweapons(/command/counter-strike-global-offensive/cl_predictweapons/) "1"// Perform

    client side prediction of weapon effects.452. cl_pred_track(/command/counter-strike-global-offensive/cl_pred_track/) // forfield fieldname.453. cl_radar_always_centered(/command/counter-strike-global-offensive/cl_radar_always_centered/)"1"

    // even at map extents.454. cl_radar_icon_scale_min(/command/counter-strike-global-offensive/cl_radar_icon_scale_min/)"0" //

    Sets the minimum icon scale. Valid values are 0.4 to 1.0.455.cl_radar_rotate(/command/counter-strike-global-offensive/cl_radar_rotate/) "1" //1456. cl_radar_scale(/command/counter-strike-global-offensive/cl_radar_scale/) "0" //Sets the radar

    scale. Valid values are 0.25 to 1.0.457. cl_ragdoll_gravity(/command/counter-strike-global-offensive/cl_ragdoll_gravity/)"600" // Sets

    the gravity client-side ragdolls458. cl_rebuy(/command/counter-strike-global-offensive/cl_rebuy/) "0" // Theorder in which rebuy will

    attempt to repurchase items459. cl_reloadpostprocessparams(/command/counter-strike-global-offensive/cl_reloadpostprocessparams/)460.cl_removedecals(/command/counter-strike-global-offensive/cl_removedecals/) //Remove the decals

    from the entity under the crosshair.461.cl_remove_all_workshop_maps (/command/counter-strike-global-

    offensive/cl_remove_all_workshop_maps/) // Removes all maps fromthe workshop directory.462. cl_remove_old_ugc_downloads(/command/counter-strike-global-

    offensive/cl_remove_old_ugc_downloads/) "1"463.cl_report_soundpatch(/command/counter-strike-global-offensive/cl_report_soundpatch/) //reports

    client-side sound patch count464. cl_resend(/command/counter-strike-global-offensive/cl_resend/) "6" // Delayin seconds before the

    client will resend the connect attempt465. cl_resend_timeout(/command/counter-strike-global-offensive/cl_resend_timeout/) "60"// Total time

    allowed for the client to resend the connect attempt466.cl_righthand(/command/counter-strike-global-offensive/cl_righthand/) "1" // Useright-handed view

    models.467. cl_rumblescale(/command/counter-strike-global-offensive/cl_rumblescale/) "1" //Scale sensitivity

    of rumble effects (0 to 1.0)468. cl_saveweaponcustomtextures(/command/counter-strike-global-

    offensive/cl_saveweaponcustomtextures/) // Save custom texturesof current weapon.469. cl_scalecrosshair(/command/counter-strike-global-offensive/cl_scalecrosshair/) "1"// Enable

    crosshair scaling (deprecated)470. cl_shadowtextureoverlaysize(/command/counter-strike-global-

    offensive/cl_shadowtextureoverlaysize/) "256"471.cl_showanimstate_activities (/command/counter-strike-global-

    offensive/cl_showanimstate_activities/) "0" // Show activitiesin the (client) animation statedisplay.

    472. cl_showents(/command/counter-strike-global-offensive/cl_showents/) // Dumpentity list toconsole.

    473. cl_showerror(/command/counter-strike-global-offensive/cl_showerror/) "0" // 2for above plusdetailed field deltas.

    474. cl_showevents(/command/counter-strike-global-offensive/cl_showevents/) "0" //Print event firinginfo in the console

    475. cl_showfps(/command/counter-strike-global-offensive/cl_showfps/) "0" // 5 =Thread and wait times+10 = detailed )

    476. cl_showhelp(/command/counter-strike-global-offensive/cl_showhelp/) "1" // Setto 0 to not showon-screen help

    477. cl_showloadout(/command/counter-strike-global-offensive/cl_showloadout/) "1" //Toggles displayof current loadout.

    478. cl_showpluginmessages(/command/counter-strike-global-offensive/cl_showpluginmessages/)"1" //

  • Allow plugins to display messages to you479. cl_showpos(/command/counter-strike-global-offensive/cl_showpos/) "0" // Drawcurrent position at

    top of screen480. cl_show_clan_in_death_notice(/command/counter-strike-global-

    offensive/cl_show_clan_in_death_notice/) "1" // the clan namewill show next to player names inthe death notices.

    481. cl_sidespeed(/command/counter-strike-global-offensive/cl_sidespeed/) "450"482.cl_skipfastpath(/command/counter-strike-global-offensive/cl_skipfastpath/) "0" //Set to 1 to

    stop all models that go through the model fast path fromrendering483. cl_skipslowpath(/command/counter-strike-global-offensive/cl_skipslowpath/) "0" //Set to 1 to

    skip any models that dont go through the model fast path484.cl_sos_test_get_opvar(/command/counter-strike-global-offensive/cl_sos_test_get_opvar/)485.cl_sos_test_set_opvar(/command/counter-strike-global-offensive/cl_sos_test_set_opvar/)486.cl_soundemitter_flush(/command/counter-strike-global-offensive/cl_soundemitter_flush/)// Flushes

    the sounds.txt system (server only)487. cl_soundemitter_reload(/command/counter-strike-global-offensive/cl_soundemitter_reload/)//

    Flushes the sounds.txt system488. cl_soundfile(/command/counter-strike-global-offensive/cl_soundfile/) "0" //Jingle sound file.489. cl_soundscape_flush(/command/counter-strike-global-offensive/cl_soundscape_flush/) //Flushes the

    client side soundscapes490. cl_soundscape_printdebuginfo(/command/counter-strike-global-

    offensive/cl_soundscape_printdebuginfo/) // printsoundscapes491. cl_spec_mode(/command/counter-strike-global-offensive/cl_spec_mode/) "5" //Saves the last viewed

    spectator mode for use next time we start to spectate492.cl_spec_show_bindings(/command/counter-strike-global-offensive/cl_spec_show_bindings/)"1" //

    Toggle the visibility of the spectator bindings.493.cl_spec_stats(/command/counter-strike-global-offensive/cl_spec_stats/) "1"494.cl_sporeclipdistance(/command/counter-strike-global-offensive/cl_sporeclipdistance/)"512"495. cl_ss_origin(/command/counter-strike-global-offensive/cl_ss_origin/) // printorigin in script

    format496. cl_steamscreenshots(/command/counter-strike-global-offensive/cl_steamscreenshots/)//

    Enable/disable saving screenshots to Steam497.cl_sunlight_ortho_size(/command/counter-strike-global-offensive/cl_sunlight_ortho_size/)"0" //

    Set to values greater than 0 for ortho view renderprojections.498. cl_sun_decay_rate(/command/counter-strike-global-offensive/cl_sun_decay_rate/)"0"499. cl_team (/command/counter-strike-global-offensive/cl_team/)"0" // Default team when joining a

    game500. cl_teamid_overhead(/command/counter-strike-global-offensive/cl_teamid_overhead/) "1"// 1 = on501. cl_teamid_overhead_maxdist(/command/counter-strike-global-offensive/cl_teamid_overhead_maxdist/)

    "3000" // max distance at which the overhead team id icons willshow502. cl_teamid_overhead_maxdist_spec(/command/counter-strike-global-

    offensive/cl_teamid_overhead_maxdist_spec/) "2000" // maxdistance at which the overhead team idicons will show when aspectator

    503. cl_teamid_overhead_name_alpha(/command/counter-strike-global-offensive/cl_teamid_overhead_name_alpha/)"240" // The max alpha the overhead ID names will drawas.

    504. cl_teamid_overhead_name_fadetime(/command/counter-strike-global-offensive/cl_teamid_overhead_name_fadetime/)"0" // How long it takes for the overhad name to fadeout once yourcrosshair has left the target.

    505. cl_timeout(/command/counter-strike-global-offensive/cl_timeout/) "30" // theclient willdisconnect itself

    506. cl_tree_sway_dir(/command/counter-strike-global-offensive/cl_tree_sway_dir/) //sets tree swaywind direction and strength

    507. cl_updaterate(/command/counter-strike-global-offensive/cl_updaterate/) "64" //Number of packetsper second of updates you are requesting from theserver

    508. cl_updatevisibility(/command/counter-strike-global-offensive/cl_updatevisibility/) //Updatesvisibility bits.

    509. cl_upspeed(/command/counter-strike-global-offensive/cl_upspeed/) "320"510.cl_use_new_headbob(/command/counter-strike-global-offensive/cl_use_new_headbob/)"1"511. cl_use_opens_buy_menu(/command/counter-strike-global-offensive/cl_use_opens_buy_menu/)"1" //

    Pressing the +use key will open the buy menu if in a buy zone(just as if you pressed the buykey).

    512. cl_view (/command/counter-strike-global-offensive/cl_view/)// Set the view entity index.513. cl_viewmodel_shift_left_amt(/command/counter-strike-global-

    offensive/cl_viewmodel_shift_left_amt/) "1" // The amount theviewmodel shifts to the left whenshooting accuracy increases.

    514. cl_viewmodel_shift_right_amt(/command/counter-strike-global-offensive/cl_viewmodel_shift_right_amt/)"0" // The amount the viewmodel shifts to the right whenshootingaccuracy decreases.

    515. cl_winddir(/command/counter-strike-global-offensive/cl_winddir/) "0" //Weather effects winddirection angle

    516. cl_windspeed(/command/counter-strike-global-offensive/cl_windspeed/) "0" //Weather effects windspeed scalar

    517. cl_wpn_sway_scale(/command/counter-strike-global-offensive/cl_wpn_sway_scale/)"1"518. cmd (/command/counter-strike-global-offensive/cmd/) //Forward command to server.519. cmd1(/command/counter-strike-global-offensive/cmd1/) // sets userinfostring for split screen

    player in slot 1520. cmd2(/command/counter-strike-global-offensive/cmd2/) // sets userinfostring for split screen

    player in slot 2521. cmd3(/command/counter-strike-global-offensive/cmd3/) // sets userinfostring for split screen

    player in slot 3522. cmd4(/command/counter-strike-global-offensive/cmd4/) // sets userinfostring for split screen

    player in slot 4523. collision_test(/command/counter-strike-global-offensive/collision_test/) // Testscollision

    system524. colorcorrectionui(/command/counter-strike-global-offensive/colorcorrectionui/) //Show/hide the

    color correction tools UI.525. commentary_cvarsnotchanging(/command/counter-strike-global-

    offensive/commentary_cvarsnotchanging/)526.commentary_finishnode(/command/counter-strike-global-offensive/commentary_finishnode/)527.commentary_firstrun(/command/counter-strike-global-offensive/commentary_firstrun/)"0"528. commentary_showmodelviewer(/command/counter-strike-global-offensive/commentary_showmodelviewer/)

    // Display the commentary model viewer. Usage:commentary_showmodelviewer

  • attached model name>529. commentary_testfirstrun(/command/counter-strike-global-offensive/commentary_testfirstrun/)530.computer_name(/command/counter-strike-global-offensive/computer_name/) // Spewcomputer name531. condump(/command/counter-strike-global-offensive/condump/) // dump thetext currently in the

    console to condumpXX.log532. connect(/command/counter-strike-global-offensive/connect/) // Connect tospecified server.533. con_enable(/command/counter-strike-global-offensive/con_enable/) "0" //Allows the console to be

    activated.534. con_filter_enable(/command/counter-strike-global-offensive/con_filter_enable/) "0"// 2 displays

    filtered text brighter than ot535. con_filter_text(/command/counter-strike-global-offensive/con_filter_text/) "0" //Text with which

    to filter console spew. Set con_filter_enable 1 or 2 toactivate.536. con_filter_text_out(/command/counter-strike-global-offensive/con_filter_text_out/) "0"// Text

    with which to filter OUT of console spew. Set con_filter_enable1 or 2 to activate.537. con_logfile(/command/counter-strike-global-offensive/con_logfile/) "0" //Console output gets

    written to this file538. con_min_severity(/command/counter-strike-global-offensive/con_min_severity/) //LS_ERROR=3.539. crash(/command/counter-strike-global-offensive/crash/) // Cause theengine to crash (Debug!!)540. CreatePredictionError(/command/counter-strike-global-offensive/CreatePredictionError/)// Create

    a prediction error541. create_flashlight(/command/counter-strike-global-offensive/create_flashlight/)542.creditsdone(/command/counter-strike-global-offensive/creditsdone/)543.crosshair (/command/counter-strike-global-offensive/crosshair/)"1"544. csgo_download_match(/command/counter-strike-global-offensive/csgo_download_match/) //Downloads a

    match via serial code and starts playback545.cs_enable_player_physics_box (/command/counter-strike-global-

    offensive/cs_enable_player_physics_box/) "0"546.cs_hostage_near_rescue_music_distance(/command/counter-strike-global-

    offensive/cs_hostage_near_rescue_music_distance/) "2000"547.cs_make_vip (/command/counter-strike-global-offensive/cs_make_vip/)// Marks a player as the VIP548. cs_ShowStateTransitions(/command/counter-strike-global-offensive/cs_ShowStateTransitions/)"-2"

    // cs_ShowStateTransitions . Show player state transitions.549.CS_WarnFriendlyDamageInterval (/command/counter-strike-global-

    offensive/CS_WarnFriendlyDamageInterval/) "3" // Defines howfrequently the server notifiesclients that a player damaged afriend

    550. cursortimeout(/command/counter-strike-global-offensive/cursortimeout/) "60" //Seconds beforemouse cursor hides itself due to inactivity

    551. custom_bot_difficulty(/command/counter-strike-global-offensive/custom_bot_difficulty/)"0" // Botdifficulty for offline play.

    552. cvarlist(/command/counter-strike-global-offensive/cvarlist/) // Show thelist ofconvars/concommands.

    553. c_maxdistance(/command/counter-strike-global-offensive/c_maxdistance/) "200"554.c_maxpitch (/command/counter-strike-global-offensive/c_maxpitch/)"90"555. c_maxyaw(/command/counter-strike-global-offensive/c_maxyaw/) "135"556.c_mindistance(/command/counter-strike-global-offensive/c_mindistance/) "30"557.c_minpitch (/command/counter-strike-global-offensive/c_minpitch/)"0"558. c_minyaw(/command/counter-strike-global-offensive/c_minyaw/) "-135"559.c_orthoheight(/command/counter-strike-global-offensive/c_orthoheight/) "100"560.c_orthowidth(/command/counter-strike-global-offensive/c_orthowidth/) "100"561.c_thirdpersonshoulder(/command/counter-strike-global-offensive/c_thirdpersonshoulder/)"0"562. c_thirdpersonshoulderaimdist(/command/counter-strike-global-

    offensive/c_thirdpersonshoulderaimdist/) "120"563.c_thirdpersonshoulderdist(/command/counter-strike-global-offensive/c_thirdpersonshoulderdist/)

    "40"564. c_thirdpersonshoulderheight(/command/counter-strike-global-

    offensive/c_thirdpersonshoulderheight/) "5"565.c_thirdpersonshoulderoffset (/command/counter-strike-global-

    offensive/c_thirdpersonshoulderoffset/) "20"566. dbghist_addline(/command/counter-strike-global-offensive/dbghist_addline/) // Adda line to the

    debug history. Format: 567. dbghist_dump(/command/counter-strike-global-offensive/dbghist_dump/) // Dumpthe debug history to

    the console. Format: Categories: 0: Entity I/O 1: AI Decisions2: Sc568. debugsystemui(/command/counter-strike-global-offensive/debugsystemui/) //Show/hide the debug

    system UI.569. debug_map_crc(/command/counter-strike-global-offensive/debug_map_crc/) "0" //Prints CRC for each

    map lump loaded570. debug_visibility_monitor(/command/counter-strike-global-offensive/debug_visibility_monitor/)"0"571. default_fov(/command/counter-strike-global-offensive/default_fov/) "90"572.demolist (/command/counter-strike-global-offensive/demolist/) //Print demo sequence list.573. demos(/command/counter-strike-global-offensive/demos/) // Demo demo filesequence.574. demoui(/command/counter-strike-global-offensive/demoui/) // Show/hide thedemo player UI.575. demo_gototick(/command/counter-strike-global-offensive/demo_gototick/) // Skipsto a tick in

    demo.576. demo_listhighlights(/command/counter-strike-global-offensive/demo_listhighlights/) //List all

    highlights data for the demo.577. demo_listimportantticks(/command/counter-strike-global-offensive/demo_listimportantticks/)//

    List all important ticks in the demo.578. demo_pause(/command/counter-strike-global-offensive/demo_pause/) // Pausesdemo playback.579. demo_recordcommands(/command/counter-strike-global-offensive/demo_recordcommands/) "1"// Record

    commands typed at console into .dem files.580. demo_resume(/command/counter-strike-global-offensive/demo_resume/) // Resumesdemo playback.581. demo_timescale(/command/counter-strike-global-offensive/demo_timescale/) // Setsdemo replay

    speed.582. demo_togglepause(/command/counter-strike-global-offensive/demo_togglepause/) //Toggles demo

    playback.583. developer(/command/counter-strike-global-offensive/developer/) "0" // Setdeveloper message level584. devshots_nextmap(/command/counter-strike-global-offensive/devshots_nextmap/) //Used by the

    devshots system to go to the next map in the devshotsmaplist.585. devshots_screenshot(/command/counter-strike-global-offensive/devshots_screenshot/) //use the

    screenshot command instead.586. differences(/command/counter-strike-global-offensive/differences/) // Show allconvars which are

    not at their default values.587. disable_static_prop_loading(/command/counter-strike-global-

  • offensive/disable_static_prop_loading/) "0" // static props wontbe loaded588. disconnect(/command/counter-strike-global-offensive/disconnect/) //Disconnect game from server.589. display_elapsedtime(/command/counter-strike-global-offensive/display_elapsedtime/) //Displays

    how much time has elapsed since the game started590.display_game_events(/command/counter-strike-global-offensive/display_game_events/)"0"591. disp_list_all_collideable(/command/counter-strike-global-offensive/disp_list_all_collideable/)//

    List all collideable displacements592. dlight_debug(/command/counter-strike-global-offensive/dlight_debug/) // Createsa dlight in front

    of the player593. dm_reset_spawns(/command/counter-strike-global-offensive/dm_reset_spawns/)594.dm_togglerandomweapons(/command/counter-strike-global-offensive/dm_togglerandomweapons/)// Turns

    random weapons in deathmatch on/off595. drawcross(/command/counter-strike-global-offensive/drawcross/) // Draws across at the given

    location Arguments: x y z596. drawline(/command/counter-strike-global-offensive/drawline/) // Draws linebetween two 3D Points.

    Green if no collision Red is collides with something Arguments:x1 y1 z1 x2 y2 z2597. drawoverviewmap(/command/counter-strike-global-offensive/drawoverviewmap/) //Draws the overview

    map598. drawradar(/command/counter-strike-global-offensive/drawradar/) // Draws HUDradar599. dsp_db_min(/command/counter-strike-global-offensive/dsp_db_min/) "80"600.dsp_db_mixdrop(/command/counter-strike-global-offensive/dsp_db_mixdrop/) "0"601.dsp_dist_max(/command/counter-strike-global-offensive/dsp_dist_max/) "1440"602.dsp_dist_min(/command/counter-strike-global-offensive/dsp_dist_min/) "0"603.dsp_enhance_stereo(/command/counter-strike-global-offensive/dsp_enhance_stereo/)"1"604. dsp_mix_max(/command/counter-strike-global-offensive/dsp_mix_max/) "0"605.dsp_mix_min (/command/counter-strike-global-offensive/dsp_mix_min/)"0"606. dsp_off (/command/counter-strike-global-offensive/dsp_off/)"0"607. dsp_player(/command/counter-strike-global-offensive/dsp_player/) "0"608.dsp_reload(/command/counter-strike-global-offensive/dsp_reload/)609.dsp_slow_cpu(/command/counter-strike-global-offensive/dsp_slow_cpu/) "0"610.dsp_volume (/command/counter-strike-global-offensive/dsp_volume/)"0"611. ds_get_newest_subscribed_files(/command/counter-strike-global-

    offensive/ds_get_newest_subscribed_files/) // Re-reads web apiauth key and subscribed file listsfrom disk and downloads thelatest updates of those files from steam

    612. dti_flush(/command/counter-strike-global-offensive/dti_flush/) // Write outthe datatableinstrumentation files (you must run with -dti for thisto work).

    613. dumpentityfactories(/command/counter-strike-global-offensive/dumpentityfactories/) //Lists allentity factory names.

    614. dumpeventqueue(/command/counter-strike-global-offensive/dumpeventqueue/) // Dumpthe contents ofthe Entity I/O event queue to the console.

    615. dumpgamestringtable(/command/counter-strike-global-offensive/dumpgamestringtable/) //Dump thecontents of the game string table to the console.

    616. dumpstringtables(/command/counter-strike-global-offensive/dumpstringtables/) //Print stringtables to console.

    617. dump_entity_sizes(/command/counter-strike-global-offensive/dump_entity_sizes/) //Printsizeof(entclass)

    618. dump_globals(/command/counter-strike-global-offensive/dump_globals/) // Dumpall globalentities/states

    619. dump_particlemanifest(/command/counter-strike-global-offensive/dump_particlemanifest/)// Dumpthe list of particles loaded.

    620. echo (/command/counter-strike-global-offensive/echo/) //Echo text to console.621.econ_build_pinboard_images_from_collection_name(/command/counter-strike-global-

    offensive/econ_build_pinboard_images_from_collection_name/) //Renders and saves images for allmodels in a collection.

    622. econ_clear_inventory_images(/command/counter-strike-global-offensive/econ_clear_inventory_images/)// clear the local inventory images (they will regenerate)

    623. econ_highest_baseitem_seen(/command/counter-strike-global-offensive/econ_highest_baseitem_seen/)"62"

    624. econ_show_items_with_tag(/command/counter-strike-global-offensive/econ_show_items_with_tag/)//Lists the item definitions that have a specified tag.

    625. editdemo(/command/counter-strike-global-offensive/editdemo/) // Edit arecorded demo file (.dem).

    626. editor_toggle(/command/counter-strike-global-offensive/editor_toggle/) //Disables the simulationand returns focus to the editor

    627. enable_debug_overlays(/command/counter-strike-global-offensive/enable_debug_overlays/)"1" //Enable rendering of debug overlays

    628. enable_skeleton_draw(/command/counter-strike-global-offensive/enable_skeleton_draw/)"0" //Render skeletons in wireframe

    629. endmatch_votenextmap(/command/counter-strike-global-offensive/endmatch_votenextmap/) //Votes forthe next map at the end of the match

    630. endmovie(/command/counter-strike-global-offensive/endmovie/) // Stoprecording movie frames.631. endround(/command/counter-strike-global-offensive/endround/) // End thecurrent round.632. english(/command/counter-strike-global-offensive/english/) "0" // runningthe english language

    set of assets.633. ent_absbox(/command/counter-strike-global-offensive/ent_absbox/) // Displaysthe total bounding

    box for the given entity(s) in green. Some entites will alsodisplay entity specific overlays. Ar634. ent_attachments(/command/counter-strike-global-offensive/ent_attachments/) //Displays the

    attachment points on an entity. Arguments: {entity_name} /{class_name} / no argument picks whatplayer is loo

    635. ent_autoaim(/command/counter-strike-global-offensive/ent_autoaim/) // Displaysthe entitysautoaim radius. Arguments: {entity_name} / {class_name}/ no argument picks what player is lookingat

    636. ent_bbox(/command/counter-strike-global-offensive/ent_bbox/) // Displaysthe movement boundingbox for the given entity(ies) in orange. Someentites will also display entity specific overlay

    637. ent_cancelpendingentfires(/command/counter-strike-global-offensive/ent_cancelpendingentfires/)//Cancels all ent_fire created outputs that are currently waitingfor their delay to expire.

    638. ent_create(/command/counter-strike-global-offensive/ent_create/) // Createsan entity of thegiven type where the player is looking.

    639. ent_dump(/command/counter-strike-global-offensive/ent_dump/) // Usage:ent_dump 640. ent_fire(/command/counter-strike-global-offensive/ent_fire/) // Usage:ent_fire [action]

    [value] [delay]641. ent_info(/command/counter-strike-global-offensive/ent_info/) // Usage:ent_info 642. ent_keyvalue(/command/counter-strike-global-offensive/ent_keyvalue/) // Appliesthe comma

  • delimited key=value pairs to the entity with the given HammerID. Format: ent_keyvalue =
  • 693. fog_endskybox(/command/counter-strike-global-offensive/fog_endskybox/) "-1"694.fog_hdrcolorscale(/command/counter-strike-global-offensive/fog_hdrcolorscale/)"-1"695. fog_hdrcolorscaleskybox(/command/counter-strike-global-offensive/fog_hdrcolorscaleskybox/)"-1"696. fog_maxdensity(/command/counter-strike-global-offensive/fog_maxdensity/) "-1"697.fog_maxdensityskybox(/command/counter-strike-global-offensive/fog_maxdensityskybox/)"-1"698. fog_override(/command/counter-strike-global-offensive/fog_override/) "0" //Overrides the maps

    fog settings (-1 populates fog_ vars with maps values)699.fog_start (/command/counter-strike-global-offensive/fog_start/)"-1"700. fog_startskybox(/command/counter-strike-global-offensive/fog_startskybox/)"-1"701. forcebind(/command/counter-strike-global-offensive/forcebind/) // Bind acommand to an available

    key. (forcebind command opt:suggestedKey)702.force_audio_english(/command/counter-strike-global-offensive/force_audio_english/) "0"// Keeps

    track of whether were forcing english in a localizedlanguage.703. force_centerview(/command/counter-strike-global-offensive/force_centerview/)704.foundry_engine_get_mouse_control(/command/counter-strike-global-

    offensive/foundry_engine_get_mouse_control/) // Give the enginecontrol of the mouse.705. foundry_engine_release_mouse_control(/command/counter-strike-global-

    offensive/foundry_engine_release_mouse_control/) // Give thecontrol of the mouse back to Hammer.706. foundry_select_entity(/command/counter-strike-global-offensive/foundry_select_entity/)// Select

    the entity under the crosshair or select entities with thespecified name.707. foundry_sync_hammer_view(/command/counter-strike-global-offensive/foundry_sync_hammer_view/)//

    Move Hammers 3D view to the same position as the engines 3Dview.708. foundry_update_entity(/command/counter-strike-global-offensive/foundry_update_entity/)// Updates

    the entitys position/angles when in edit mode709. fov_cs_debug(/command/counter-strike-global-offensive/fov_cs_debug/) "0" //Sets the view fov if

    cheats are on.710. fps_max(/command/counter-strike-global-offensive/fps_max/) "300" // Framerate limiter711. fps_max_menu(/command/counter-strike-global-offensive/fps_max_menu/) "120" //main menu712. fps_screenshot_frequency(/command/counter-strike-global-offensive/fps_screenshot_frequency/)"10"

    // While the fps is below the threshold we will dump a screenshot this often in seconds (i.e. 10= screen shot every 10 secondsw

    713. fps_screenshot_threshold(/command/counter-strike-global-offensive/fps_screenshot_threshold/)"-1"// Dump a screenshot when the FPS drops below the givenvalue.

    714. fs_clear_open_duplicate_times(/command/counter-strike-global-offensive/fs_clear_open_duplicate_times/)// Clear the list of files that have been opened.

    715. fs_dump_open_duplicate_times(/command/counter-strike-global-offensive/fs_dump_open_duplicate_times/)// Set fs_report_long_reads 1 before loading to use this.Prints alist of files that were opened more than once and ~how long was

    716. fs_fios_cancel_prefetches(/command/counter-strike-global-offensive/fs_fios_cancel_prefetches/)//Cancels all the prefetches in progress.

    717. fs_fios_flush_cache(/command/counter-strike-global-offensive/fs_fios_flush_cache/) //Flushes theFIOS HDD cache.

    718. fs_fios_prefetch_file(/command/counter-strike-global-offensive/fs_fios_prefetch_file/)//Prefetches a file: . The preftech is medium priorityandpersistent.

    719. fs_fios_prefetch_file_in_pack(/command/counter-strike-global-offensive/fs_fios_prefetch_file_in_pack/)// Prefetches a file in a pack:. The preftech is medium priorityand non-pers

    720. fs_fios_print_prefetches(/command/counter-strike-global-offensive/fs_fios_print_prefetches/)//Displays all the prefetches currently in progress.

    721. fs_printopenfiles(/command/counter-strike-global-offensive/fs_printopenfiles/) //Show all filescurrently opened by the engine.

    722. fs_syncdvddevcache(/command/counter-strike-global-offensive/fs_syncdvddevcache/) //Force the 360to get updated files that are in your p4 changelist(s)from the host PC when running with -dvddev.

    723. fs_warning_level(/command/counter-strike-global-offensive/fs_warning_level/) // Setthefilesystem warning level.

    724. func_break_max_pieces(/command/counter-strike-global-offensive/func_break_max_pieces/)"15"725. fx_new_sparks(/command/counter-strike-global-offensive/fx_new_sparks/) "1" //Use new style

    sparks.726. g15_dumpplayer(/command/counter-strike-global-offensive/g15_dumpplayer/) // Spewplayer data.727. g15_reload(/command/counter-strike-global-offensive/g15_reload/) // Reloadsthe Logitech G-15

    Keyboard configs.728. g15_update_msec(/command/counter-strike-global-offensive/g15_update_msec/) "250"// Logitech G-15

    Keyboard update interval.729. gameinstructor_dump_open_lessons(/command/counter-strike-global-

    offensive/gameinstructor_dump_open_lessons/) // Gives a list ofall currently open lessons.730. gameinstructor_enable(/command/counter-strike-global-offensive/gameinstructor_enable/)"1" //

    Display in game lessons that teach new players.731.gameinstructor_find_errors(/command/counter-strike-global-offensive/gameinstructor_find_errors/)

    "0" // Set to 1 and the game instructor will run EVERY scriptedcommand to uncover errors.732. gameinstructor_reload_lessons(/command/counter-strike-global-

    offensive/gameinstructor_reload_lessons/) // Shuts down all openlessons and reloads them from thescript file.

    733. gameinstructor_reset_counts(/command/counter-strike-global-offensive/gameinstructor_reset_counts/)// Resets all display and success counts to zero.

    734. gameinstructor_save_restore_lessons(/command/counter-strike-global-offensive/gameinstructor_save_restore_lessons/)"1" // Set to 0 to disable save/load of openlesson opportunities insingle player.

    735. gameinstructor_verbose(/command/counter-strike-global-offensive/gameinstructor_verbose/)"0" //Set to 1 for standard debugging or 2 (in combo withgameinstructor_verbose_lesson) to show updateactions.

    736. gameinstructor_verbose_lesson(/command/counter-strike-global-offensive/gameinstructor_verbose_lesson/)"0" // Display more verbose information for lessons havethisname.

    737. gamemenucommand(/command/counter-strike-global-offensive/gamemenucommand/) //Issue game menucommand.

    738. gamepadslot1(/command/counter-strike-global-offensive/gamepadslot1/)739.gamepadslot2(/command/counter-strike-global-offensive/gamepadslot2/)740.gamepadslot3(/command/counter-strike-global-offensive/gamepadslot3/)741.gamepadslot4(/command/counter-strike-global-offensive/gamepadslot4/)742.gamepadslot5(/command/counter-strike-global-offensive/gamepadslot5/)743.gamepadslot6(/command/counter-strike-global-offensive/gamepadslot6/)744.gameui_activate(/command/counter-strike-global-offensive/gameui_activate/) //Shows the game UI

  • 745. gameui_allowescape(/command/counter-strike-global-offensive/gameui_allowescape/) //Escape keyallowed to hide game UI

    746. gameui_allowescapetoshow(/command/counter-strike-global-offensive/gameui_allowescapetoshow/)//Escape key allowed to show game UI

    747. gameui_hide(/command/counter-strike-global-offensive/gameui_hide/) // Hidesthe game UI748. gameui_preventescape(/command/counter-strike-global-offensive/gameui_preventescape/) //Escape

    key doesnt hide game UI749. gameui_preventescapetoshow(/command/counter-strike-global-offensive/gameui_preventescapetoshow/)

    // Escape key doesnt show game UI750. game_mode(/command/counter-strike-global-offensive/game_mode/) "0" // Thecurrent game mode

    (based on game type). See GameModes.txt.751. game_type(/command/counter-strike-global-offensive/game_type/) "0" // Thecurrent game type. See

    GameModes.txt.752. getpos(/command/counter-strike-global-offensive/getpos/) // dump positionand angles to the

    console753. getpos_exact(/command/counter-strike-global-offensive/getpos_exact/) // dumporigin and angles to

    the console754. give(/command/counter-strike-global-offensive/give/) // Give item toplayer. Arguments:

    755. givecurrentammo(/command/counter-strike-global-offensive/givecurrentammo/) // Givea supply of

    ammo for current weapon..756. global_event_log_enabled(/command/counter-strike-global-offensive/global_event_log_enabled/)"0"

    // Enables the global event log system757. global_set(/command/counter-strike-global-offensive/global_set/) // 2 =DEAD).758. glow_outline_effect_enable(/command/counter-strike-global-offensive/glow_outline_effect_enable/)

    "1" // Enable entity outline glow effects.759.glow_outline_width(/command/counter-strike-global-offensive/glow_outline_width/) "6"// Width of

    glow outline effect in screen space.760. gl_clear_randomcolor(/command/counter-strike-global-offensive/gl_clear_randomcolor/)"0" // Clear

    the back buffer to random colors every frame. Helps spot openseams in geometry.761. god(/command/counter-strike-global-offensive/god/) // Toggle. Playerbecomes invulnerable.762. gods(/command/counter-strike-global-offensive/gods/) // Toggle. Allplayers become invulnerable.763. gotv_theater_container(/command/counter-strike-global-offensive/gotv_theater_container/)"0" //

    setting it to live will play top live matches764. groundlist(/command/counter-strike-global-offensive/groundlist/) // Displayground entity list

    765. g_debug_angularsensor(/command/counter-strike-global-offensive/g_debug_angularsensor/)"0"766. g_debug_constraint_sounds(/command/counter-strike-global-offensive/g_debug_constraint_sounds/)

    "0" // Enable debug printing about constraint sounds.767.g_debug_ragdoll_removal(/command/counter-strike-global-offensive/g_debug_ragdoll_removal/)"0"768. g_debug_ragdoll_visualize(/command/counter-strike-global-offensive/g_debug_ragdoll_visualize/)

    "0"769. g_debug_trackpather(/command/counter-strike-global-offensive/g_debug_trackpather/)"0"770. g_debug_vehiclebase(/command/counter-strike-global-offensive/g_debug_vehiclebase/)"0"771. g_debug_vehicledriver(/command/counter-strike-global-offensive/g_debug_vehicledriver/)"0"772. g_debug_vehicleexit(/command/counter-strike-global-offensive/g_debug_vehicleexit/)"0"773. g_debug_vehiclesound (/command/counter-strike-global

2393 Console Commands for Counter-Strike_ Global Offensive - [PDF Document] (2024)

FAQs

How to do console commands in CS:GO? ›

Press the ~ key, and that will open the console. After that, copy and paste the command in the text box in the console. For our example, we will use the cl_showfps 1 command. Once you have it in the field, press Enter or click Submit to the right of the command.

How to turn on wall hacks with sv_cheats? ›

To activate the Wallhack Command, you need to open the console in CS. Press the tilde (~) key on your keyboard to open the console. Once the console is open, type in the command 'sv_cheats 1' and press Enter.

How to activate console on CS2? ›

Enable and Launch CS2 Console
  1. In-game, go to the settings menu by clicking the cog at the top right of your screen.
  2. Go to the 'Game' tab.
  3. You'll see the option to Enable Developer Console. ...
  4. Now you'll be able to pull up the console using the [`] or [~] button - whichever key is below [ESC] on your keyboard.
Oct 3, 2023

How do I enter console commands? ›

The console is normally accessed by pressing the backtick key ` (frequently also called the ~ key; normally located below the ESC key) on QWERTY keyboards or the ² on AZERTY keyboards, and is usually hidden by default.

How to cheat counter-strike? ›

Cheat List
  1. Enables cheats: sv_cheats 1.
  2. Bots only buy snipers: bot_sniper_only.
  3. Bots only use knives: bot_knives_only 1.
  4. All Deleted Scenes: cl_levellocks 16382.
  5. Enemies don't see you: notarget.
  6. Go through walls: noclip.
  7. Invincibility: god.
  8. Kills all bots: bot_kill.
Feb 4, 2018

Can you get banned for using Sv_cheats? ›

VAC does not ban players who use sv_cheats since it is considered to be a built-in cheat and it can only be enabled by an admin. If enabled, all players have the ability to use cheats. VAC will only ban players who use third party cheats.

What is the Sv_cheats command for aimbot? ›

How to Activate AimBot Cheats With a Console. At first, you have to activate the cheat mode with the command sv_cheats 1. Next, you need to use the command ent_fire! picker addoutput "modelscale 0".

What does sv_cheats 1 do? ›

This boolean cvar enables/disables cheats on the server. Enabling this will disable Steam Achievements in some games.. It also gives you access to commmands that would normally be abused or misused by players. When building maps, you may want this as a startup command.

How do you bind commands in CS2 console? ›

Once the console is open, you can use the "bind" command to assign actions to the keys. The syntax of this command is 'bind [key] "[action]"'. For example, if you want to assign the action "jump" to the space bar, type 'bind space "jump"' in the console (without the apostrophe).

How do I open console code? ›

Step 1: To open the console in Chrome, use the keyboard shortcut: "Cmd + Option + J" (on a Mac) or "Ctrl +Shift +J" (on Windows). As an alternative, you can right-click on the webpage and click "Inspect" to open the developer console.

How do I enable console commands in CS Source? ›

In Counter-Strike: Source, the console is disabled by default. To enable it, visit Options → Keyboard and choose Advanced. One of the advanced options will include a checkbox for Enable Developer Console.

How to use CS:GO commands? ›

If you're playing on CS:GO, check the "Show CS:GO Commands" box to show commands that exist in Counter-Strike: Global Offensive. Enable the developer console: Go to Settings > Game Settings and set "Enable Developer Console" to "Yes". Press ` or ~ on your keyboard.

How do you say radio commands in Counter Strike? ›

Radio commands can be used by pressing the appropriate radio (default: Z,X,C ) key.
  1. Cover Me.
  2. You Take The Point.
  3. Hold This Position.
  4. Storm The Front.
  5. Regroup.
  6. Follow Me.
  7. Taking Fire, Need Assistance.
  8. Go go go!

How do you open command chat in CS:GO? ›

To use the default CS:GO radio commands, access the console by pressing the tilde key (~). Then you will want to bind the command of your choice to a key. You'll need to know the command's name to do this.

How do you run config commands in CS:GO? ›

Launch CSGO and open the console by pressing the tilde (~) key. Type “exec myconfig” (without the quotes) and press Enter to execute the config file. If you named your config file something else, replace “myconfig” with the name of your file.

How do I connect to console in CS:GO? ›

How to Connect to CS:GO Server via CS:GO Game Console
  1. Launch CS: GO.
  2. Open the console. On the Start menu, you can open settings by clicking on Options. ...
  3. In the game console, enter the “connect” command followed by the IP and port.
  4. Confirm the command with the “Enter” key, then join the server.

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